Player Matchup

Hel
Hel
Bronze I
Altairz93
Hel
Bronze I
Level 63
God Stats
17W - 8L
1,699 SR
Queue Stats
105W - 118L
1,025 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 63
1,699 SR
1,025 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 134
1,476 SR
953 MMR
Bacchus
Bacchus
Bronze II
Ace917
Bacchus
Bronze II
Level 134
God Stats
1W - 10L
1,476 SR
Queue Stats
45W - 192L
953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 0
12,241
765
14,476
14,588
10,095
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraAh Muzen CabKaliChronosUllr

VS

Bans
SkadiThanatosSetHe BoAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ace917
Bacchus
14
0 / 1 / 0
9,128
571
8,904
18,754
17,689
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ace917
Bacchus
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,476
Damage
8,904
14,588
Taken
18,754
10,095
Mitigated
17,689
11,577
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ace917
Bacchus
8,904
518
0
5,127
18,754
17,689
0
15,123
3,631
47,886
0
W
14,476
1,251
0
11,577
14,588
10,095
1,990
9,205
5,383
81,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,241
Gold Earned
9,128
166
Minions Killed
75
10
Camps Cleared
3
280,445
Distance Traveled
312,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,128
571
75
5
3
312,805
0
W
Hel
12,241
765
166
10
10
280,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role