Player Matchup

Jormungandr
Jormungandr
Silver II
JARIOZAM
Jormungandr
Silver II
Level 95
God Stats
1W - 1L
1,659 SR
Queue Stats
25W - 31L
1,426 MMR
Party 1
Medusa
Medusa
Bronze III
Rilletours
Medusa
Bronze III
Level 60
God Stats
1W - 0L
1,660 SR
Queue Stats
1W - 4L
1,487 MMR
Solo
Achilles
Achilles
Silver IV
panguasius12-911
Achilles
Silver IV
Level 101
God Stats
2W - 1L
1,768 SR
Queue Stats
14W - 21L
1,287 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,696 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 76
1,413 SR
1,395 MMR
Kukulkan
Kukulkan
Silver II
Bundy0007
Kukulkan
Silver II
Level 87
God Stats
9W - 10L
1,511 SR
Queue Stats
10W - 13L
1,501 MMR
Solo
Hercules
Hercules
Gold V
sergiocuadrado97
Hercules
Gold V
Level 109
God Stats
17W - 16L
1,504 SR
Queue Stats
83W - 101L
1,336 MMR
Solo
Neith
Neith
Bronze III
turboporsas
Neith
Bronze III
Level 31
God Stats
0W - 1L
1,224 SR
Queue Stats
0W - 2L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JARIOZAM
Jormungandr
17
6 / 3 / 5
14,451
723
19,890
18,758
7,627
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Rilletours
Medusa
15
5 / 6 / 3
13,812
691
14,867
15,056
4,794
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 5
12,819
641
10,904
27,153
32,012
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
JanusAresKhepriMerlinArachne

VS

Bans
PoseidonBacchusYmirCabrakanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bundy0007
Kukulkan
14
4 / 4 / 2
12,764
638
18,983
12,023
4,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 4 / 6
12,954
648
14,930
25,427
34,473
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
3 / 5 / 5
12,591
630
18,368
14,356
5,612
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
13
Kills
11
11
Deaths
13
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bundy0007
Kukulkan
4
4
2
1.25
W
Jormungandr
JARIOZAM
Jormungandr
6
3
5
2.83
W
Medusa
Rilletours
Medusa
5
6
3
1.08
W
2
2
5
2.25
L
4
4
6
1.75
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,661
Damage
52,281
60,967
Taken
51,806
44,433
Mitigated
44,775
15,624
Healing
16,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bundy0007
Kukulkan
18,983
3,260
1,885
2,739
12,023
4,690
771
6,326
5,697
48,128
0
W
Jormungandr
JARIOZAM
Jormungandr
19,890
3,610
0
3,146
18,758
7,627
390
7,985
10,773
73,674
0
W
Medusa
Rilletours
Medusa
14,867
6,234
381
2,294
15,056
4,794
1,801
4,040
11,016
0
42,884
W
10,904
3,128
0
9,803
27,153
32,012
672
7,559
19,594
0
34,061
L
14,930
5,996
0
9,448
25,427
34,473
101
7,995
17,432
0
40,538
L
18,368
8,237
0
2,881
14,356
5,612
0
5,931
8,425
0
49,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,082
Gold Earned
38,309
217
Minions Killed
205
5
Camps Cleared
9
1,104,286
Distance Traveled
1,013,076
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,764
638
87
4
2
351,515
0
W
Jormungandr
14,451
723
113
6
4
321,080
0
W
Medusa
13,812
691
61
3
1
386,004
0
W
Achilles
12,819
641
43
2
0
397,202
0
L
Hercules
12,954
648
46
2
0
352,562
2
L
Neith
12,591
630
72
4
7
308,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role