Player Matchup

Thoth
Thoth
Platinum V
ArMa-GK
Thoth
Platinum V
Level 62
God Stats
1W - 1L
1,582 SR
Queue Stats
65W - 69L
1,611 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
I3eLzebuTh59
Jing Wei
Platinum IV
Level 148
God Stats
30W - 18L
1,720 SR
Queue Stats
305W - 292L
1,686 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Scoyvi
Ratatoskr
Bronze III
Level 121
God Stats
0W - 2L
1,608 SR
Queue Stats
3W - 3L
1,679 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
Spo0oky-94
Jormungandr
Platinum IV
Level 129
God Stats
19W - 15L
1,606 SR
Queue Stats
208W - 183L
1,714 MMR
Solo
Fenrir
Fenrir
Platinum V
TheUndeadLegion_
Fenrir
Platinum V
Level 157
God Stats
2W - 4L
1,807 SR
Queue Stats
357W - 346L
1,603 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,665 SR
1,658 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,619 SR
1,657 MMR
Pele
Pele
Platinum IV
Schiona007
Pele
Platinum IV
Level 115
God Stats
13W - 8L
1,694 SR
Queue Stats
697W - 652L
1,617 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
SirBunsaIot
Xing Tian
Platinum III
Level 156
God Stats
7W - 6L
1,438 SR
Queue Stats
295W - 269L
1,750 MMR
Solo
Tyr
Tyr
Platinum IV
iMR2xx
Tyr
Platinum IV
Level 126
God Stats
7W - 3L
1,712 SR
Queue Stats
120W - 104L
1,584 MMR
Solo
Cupid
Cupid
Platinum V
xFuR10uS-
Cupid
Platinum V
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 127L
1,579 MMR
Party 1
Scylla
Scylla
Platinum II
xMeVoX
Scylla
Platinum II
Level 109
God Stats
2W - 0L
1,751 SR
Queue Stats
146W - 142L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ArMa-GK
Thoth
20
5 / 10 / 7
23,031
443
19,579
22,945
11,164
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
I3eLzebuTh59
Jing Wei
20
7 / 12 / 13
27,135
522
44,821
55,367
25,135
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
Scoyvi
Ratatoskr
20
16 / 9 / 18
27,667
532
29,875
43,955
30,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
Spo0oky-94
Jormungandr
20
20 / 7 / 13
29,791
573
56,652
57,600
87,756
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 6 / 25
24,087
463
23,500
51,127
70,699
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
KukulkanThorEsetSusanoAchilles

VS

Bans
YemojaKumbhakarnaKing ArthurHeraOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 10 / 9
28,962
557
41,371
45,795
24,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
SirBunsaIot
Xing Tian
20
7 / 8 / 14
24,934
480
28,179
48,837
62,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
iMR2xx
Tyr
20
8 / 7 / 12
26,120
502
25,819
58,718
110,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
xFuR10uS-
Cupid
20
6 / 12 / 16
26,473
509
46,937
41,532
16,294
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
xMeVoX
Scylla
20
8 / 13 / 10
24,514
471
32,649
33,959
10,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
104
50
Kills
43
44
Deaths
50
76
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thoth
ArMa-GK
Thoth
5
10
7
0.85
L
Jing Wei
I3eLzebuTh59
Jing Wei
7
12
13
1.13
W
14
10
9
1.85
L
Ratatoskr
Scoyvi
Ratatoskr
16
9
18
2.78
W
Xing Tian
SirBunsaIot
Xing Tian
7
8
14
1.75
L
Jormungandr
Spo0oky-94
Jormungandr
20
7
13
3.79
L
2
6
25
2.42
W
Tyr
iMR2xx
Tyr
8
7
12
2
W
Cupid
xFuR10uS-
Cupid
6
12
16
1.17
W
Scylla
xMeVoX
Scylla
8
13
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,427
Damage
174,955
230,994
Taken
228,841
225,333
Mitigated
223,663
49,885
Healing
67,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
ArMa-GK
Thoth
19,579
505
0
750
22,945
11,164
429
8,214
14,731
159,018
0
L
Jing Wei
I3eLzebuTh59
Jing Wei
44,821
38,002
0
23,402
55,367
25,135
7,680
14,584
40,783
0
291,954
W
41,371
11,141
0
14,947
45,795
24,427
2,558
17,017
28,778
0
259,772
L
Ratatoskr
Scoyvi
Ratatoskr
29,875
7,913
0
8,075
43,955
30,579
77
15,038
28,917
0
208,906
W
Xing Tian
SirBunsaIot
Xing Tian
28,179
2,094
0
6,886
48,837
62,012
3,016
19,523
29,314
93,886
0
L
Jormungandr
Spo0oky-94
Jormungandr
56,652
7,830
0
7,660
57,600
87,756
1,132
15,080
42,520
211,823
0
L
23,500
5,335
0
9,998
51,127
70,699
24
10,966
40,161
2,713
106,886
W
Tyr
iMR2xx
Tyr
25,819
5,736
0
28,396
58,718
110,586
4,531
20,962
37,756
2,063
167,456
W
Cupid
xFuR10uS-
Cupid
46,937
29,424
2,442
12,977
41,532
16,294
2,878
9,153
32,379
0
204,660
W
Scylla
xMeVoX
Scylla
32,649
1,106
0
1,733
33,959
10,344
1,762
17,530
16,429
179,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

131,711
Gold Earned
131,003
1,233
Minions Killed
1,107
0
Camps Cleared
0
4,412,992
Distance Traveled
4,677,308
54
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
23,031
443
280
5
0
611,147
10
L
Jing Wei
27,135
522
312
6
0
879,034
17
W
Pele
28,962
557
346
7
0
1,037,324
7
L
Ratatoskr
27,667
532
235
5
0
1,047,968
16
W
Xing Tian
24,934
480
98
2
0
955,190
13
L
Jormungandr
29,791
573
274
5
0
811,499
7
L
Fenrir
24,087
463
132
3
0
1,063,344
4
W
Tyr
26,120
502
232
4
0
977,423
7
W
Cupid
26,473
509
204
4
0
899,820
5
W
Scylla
24,514
471
227
4
0
807,551
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role