Player Matchup

Ra
Ra
DreadedButtFace
Ra
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 74L
1,200 Elo+
Solo
Cerberus
Cerberus
JUL14MS
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,153 Elo+
Solo
Hercules
Hercules
gmaggia
Hercules
Level 82
God Stats
1W - 1L
1,073 SR
Queue Stats
292W - 392L
1,112 Elo+
Solo
Team Averages
Level 49
1,358 SR
1,155 Elo+

VS

Team Averages
Level 27
1,441 SR
1,111 Elo+
Izanami
Izanami
Da_Blast214
Izanami
Level 42
God Stats
3W - 2L
1,360 SR
Queue Stats
15W - 24L
1,173 Elo+
Solo
Neith
Neith
F-ati-a
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,031 Elo+
Solo
Jormungandr
Jormungandr
PE3N0Y
Jormungandr
Level 29
God Stats
1W - 2L
1,462 SR
Queue Stats
6W - 22L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 5 / 12
15,421
812
12,778
21,280
14,918
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
JUL14MS
Cerberus
18
14 / 1 / 19
17,032
896
16,646
21,387
33,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
gmaggia
Hercules
17
11 / 6 / 13
16,103
848
15,278
33,006
34,110
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Da_Blast214
Izanami
15
9 / 9 / 1
15,158
798
34,408
20,442
6,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
F-ati-a
Neith
14
3 / 15 / 6
12,787
673
19,165
19,794
6,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
PE3N0Y
Jormungandr
8
0 / 13 / 4
10,395
547
1,145
15,323
4,957

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
36
Kills
12
12
Deaths
37
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Da_Blast214
Izanami
9
9
1
1.06
W
11
5
12
3.4
L
Neith
F-ati-a
Neith
3
15
6
0.4
W
Cerberus
JUL14MS
Cerberus
14
1
19
23.5
L
Jormungandr
PE3N0Y
Jormungandr
0
13
4
0.15
W
Hercules
gmaggia
Hercules
11
6
13
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,702
Damage
54,718
75,673
Taken
55,559
82,538
Mitigated
17,774
34,857
Healing
1,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Da_Blast214
Izanami
34,408
29,003
0
0
20,442
6,474
1,623
12,426
8,016
0
62,741
W
12,778
626
4,656
11,141
21,280
14,918
1,133
1,036
20,244
46,172
0
L
Neith
F-ati-a
Neith
19,165
8,594
0
1,229
19,794
6,343
1,250
9,725
10,069
0
44,186
W
Cerberus
JUL14MS
Cerberus
16,646
851
900
8,802
21,387
33,510
705
687
20,700
57,921
0
L
Jormungandr
PE3N0Y
Jormungandr
1,145
786
0
0
15,323
4,957
228
7,785
7,538
7,163
0
W
Hercules
gmaggia
Hercules
15,278
3,608
0
9,358
33,006
34,110
899
306
32,700
0
47,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,556
Gold Earned
38,340
231
Minions Killed
138
7
Camps Cleared
1
950,667
Distance Traveled
681,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,158
798
73
4
1
273,300
0
W
Ra
15,421
812
64
3
4
308,970
0
L
Neith
12,787
673
59
3
0
236,917
0
W
Cerberus
17,032
896
109
6
1
306,944
0
L
Jormungandr
10,395
547
6
0
0
171,309
0
W
Hercules
16,103
848
58
3
2
334,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role