Player Matchup

Geb
Geb
 
Geb
Level 40
God Stats
5W - 1L
1,684 SR
Queue Stats
158W - 136L
1,532 Elo+
Solo
Hades
Hades
Moore Teasers90
Hades
Level 127
God Stats
5W - 2L
1,631 SR
Queue Stats
286W - 276L
1,507 Elo+
Solo
Scylla
Scylla
RAAM_Uzil
Scylla
Level 113
God Stats
2W - 3L
1,358 SR
Queue Stats
133W - 138L
1,525 Elo+
Solo
Khepri
Khepri
SnowOath
Khepri
Level 128
God Stats
2W - 0L
1,760 SR
Queue Stats
15W - 21L
1,461 Elo+
Solo
Kukulkan
Kukulkan
TheDingleBerry4
Kukulkan
Level 125
God Stats
2W - 0L
1,425 SR
Queue Stats
78W - 75L
1,526 Elo+
Solo
Team Averages
Level 107
1,572 SR
1,510 Elo+

VS

Team Averages
Level 110
1,557 SR
1,524 Elo+
Raijin
Raijin
Castor33
Raijin
Level 127
God Stats
12W - 11L
1,577 SR
Queue Stats
503W - 482L
1,542 Elo+
Solo
Pele
Pele
Gladitorious
Pele
Level 106
God Stats
0W - 3L
1,210 SR
Queue Stats
194W - 193L
1,523 Elo+
Solo
Hel
Hel
HoundHawk
Hel
Level 108
God Stats
4W - 1L
1,915 SR
Queue Stats
144W - 131L
1,560 Elo+
Party 1
Rama
Rama
Paras86
Rama
Level 98
God Stats
2W - 1L
1,773 SR
Queue Stats
36W - 31L
1,560 Elo+
Party 1
Zeus
Zeus
Vedious
Zeus
Level 109
God Stats
0W - 1L
1,311 SR
Queue Stats
15W - 19L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
7 / 4 / 17
12,694
668
11,370
23,666
28,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
11 / 6 / 15
14,169
746
29,552
22,195
20,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
RAAM_Uzil
Scylla
19
3 / 4 / 17
12,853
676
18,642
12,096
6,099
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Khepri
SnowOath
Khepri
20
2 / 3 / 24
13,851
729
9,866
32,287
34,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
20
8 / 3 / 17
13,613
716
21,050
11,685
6,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Castor33
Raijin
20
8 / 3 / 5
14,534
765
17,062
15,170
5,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 7 / 13
12,511
658
20,398
24,348
36,192
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 5 / 11
12,310
648
10,238
21,804
18,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rama
Paras86
Rama
20
2 / 7 / 12
12,344
650
18,661
20,967
9,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
Vedious
Zeus
16
1 / 9 / 7
10,891
573
19,532
19,254
5,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
67
31
Kills
19
20
Deaths
31
90
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
7
4
17
3.88
L
Raijin
Castor33
Raijin
8
3
5
3.5
L
5
7
13
1.64
L
3
5
11
1.7
W
11
6
15
3.08
L
Rama
Paras86
Rama
2
7
12
1.14
W
Scylla
RAAM_Uzil
Scylla
3
4
17
2.88
W
Khepri
SnowOath
Khepri
2
3
24
4.67
W
Kukulkan
8
3
17
5.5
L
Zeus
Vedious
Zeus
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,480
Damage
85,891
101,929
Taken
101,543
95,956
Mitigated
74,990
46,994
Healing
48,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,370
1,350
2,728
4,857
23,666
28,017
524
10,556
13,110
20,626
0
L
Raijin
Castor33
Raijin
17,062
1,916
3,241
2,887
15,170
5,467
708
13,427
1,743
49,245
0
L
20,398
4,760
1,913
2,802
24,348
36,192
873
20,610
3,738
0
27,482
L
10,238
111
19,512
10,811
21,804
18,297
361
19,727
2,077
22,836
0
W
29,552
2,578
3,810
7,111
22,195
20,670
1,541
10,978
11,217
48,146
0
L
Rama
Paras86
Rama
18,661
12,480
1,846
2,068
20,967
9,896
1,363
18,123
2,844
0
33,427
W
Scylla
RAAM_Uzil
Scylla
18,642
838
2,571
2,578
12,096
6,099
1,577
3,997
8,099
41,149
0
W
Khepri
SnowOath
Khepri
9,866
966
4,958
12,474
32,287
34,524
568
14,387
17,900
28,425
0
W
Kukulkan
21,050
1,870
3,364
2,543
11,685
6,646
850
6,914
4,771
48,709
0
L
Zeus
Vedious
Zeus
19,532
2,813
740
2,632
19,254
5,138
237
18,593
661
37,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,180
Gold Earned
62,590
191
Minions Killed
180
0
Camps Cleared
0
1,553,411
Distance Traveled
1,391,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,694
668
11
1
0
315,504
0
L
Raijin
14,534
765
75
4
0
232,736
0
L
Pele
12,511
658
11
1
0
263,523
0
L
Hel
12,310
648
16
1
0
342,054
0
W
Hades
14,169
746
41
2
0
277,815
0
L
Rama
12,344
650
41
2
0
316,131
0
W
Scylla
12,853
676
44
2
0
343,425
0
W
Khepri
13,851
729
34
2
0
305,012
0
W
Kukulkan
13,613
716
61
3
0
311,655
0
L
Zeus
10,891
573
37
2
0
236,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role