Player Matchup

Merlin
Merlin
Ghanfu
Merlin
Level 27
God Stats
2W - 1L
1,857 SR
Queue Stats
56W - 53L
1,542 Elo+
Solo
Scylla
Scylla
aadharna
Scylla
Level 19
God Stats
22W - 10L
1,706 SR
Queue Stats
33W - 28L
1,529 Elo+
Solo
Ra
Ra
sullyb067
Ra
Level 7
God Stats
0W - 1L
1,776 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
xDoC_FeaRx
Cu Chulainn
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xW4sT314nD3Rx
Ah Muzen Cab
Level 7
God Stats
0W - 2L
1,785 SR
Queue Stats
1W - 4L
1,237 Elo+
Solo
Team Averages
Level 15
1,725 SR
1,473 Elo+

VS

Team Averages
Level 19
1,461 SR
1,502 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 13L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
Backwoodz215
Jormungandr
Level 25
God Stats
1W - 1L
1,283 SR
Queue Stats
26W - 13L
1,655 Elo+
Party 1
Mercury
Mercury
FabianSanL
Mercury
Level 18
God Stats
16W - 22L
1,420 SR
Queue Stats
19W - 27L
1,367 Elo+
Solo
Scylla
Scylla
SN30P
Scylla
Level 30
God Stats
21W - 13L
1,605 SR
Queue Stats
141W - 129L
1,525 Elo+
Solo
Achilles
Achilles
xAngeIOfDeathxx
Achilles
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 14L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ghanfu
Merlin
20
5 / 6 / 8
16,538
919
25,455
15,778
6,662
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
aadharna
Scylla
20
12 / 2 / 4
19,073
1,060
34,272
16,236
5,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 12 / 10
16,327
907
16,441
28,744
14,633
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
xDoC_FeaRx
Cu Chulainn
20
1 / 5 / 11
15,004
834
13,885
25,199
28,329
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
xW4sT314nD3Rx
Ah Muzen Cab
20
1 / 5 / 9
14,906
828
23,272
21,376
10,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
3 / 6 / 11
15,891
883
21,124
27,745
8,135
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Backwoodz215
Jormungandr
20
3 / 2 / 21
16,982
943
22,875
28,812
40,538
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
FabianSanL
Mercury
20
13 / 8 / 5
17,559
976
24,488
26,303
8,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
SN30P
Scylla
20
8 / 3 / 9
17,014
945
20,610
17,751
4,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
20
3 / 2 / 13
15,546
864
11,987
23,522
22,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
89
21
Kills
30
30
Deaths
21
42
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
6
11
1.42
W
Jormungandr
Backwoodz215
Jormungandr
3
2
21
6.75
W
Mercury
FabianSanL
Mercury
13
8
5
1.94
L
Merlin
Ghanfu
Merlin
5
6
8
1.5
W
Scylla
SN30P
Scylla
8
3
9
4.17
L
Scylla
aadharna
Scylla
12
2
4
7
L
2
12
10
0.58
W
Achilles
3
2
13
4.75
L
Cu Chulainn
xDoC_FeaRx
Cu Chulainn
1
5
11
1.3
L
Ah Muzen Cab
xW4sT314nD3Rx
Ah Muzen Cab
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,325
Damage
101,084
107,333
Taken
124,133
65,508
Mitigated
84,745
13,403
Healing
5,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
21,124
2,131
0
0
27,745
8,135
0
19,443
8,302
58,259
0
W
Jormungandr
Backwoodz215
Jormungandr
22,875
4,102
0
333
28,812
40,538
0
15,238
13,574
52,725
0
W
Mercury
FabianSanL
Mercury
24,488
17,368
0
2,597
26,303
8,768
0
14,702
11,601
0
57,587
L
Merlin
Ghanfu
Merlin
25,455
762
0
1,094
15,778
6,662
0
8,686
7,092
54,622
0
W
Scylla
SN30P
Scylla
20,610
238
0
0
17,751
4,540
0
13,592
4,159
45,140
0
L
Scylla
aadharna
Scylla
34,272
342
0
0
16,236
5,104
0
11,826
4,410
75,136
0
L
16,441
1,161
3,458
4,224
28,744
14,633
0
14,607
14,137
65,558
0
W
Achilles
11,987
3,423
0
2,994
23,522
22,764
0
13,193
10,329
0
36,157
L
Cu Chulainn
xDoC_FeaRx
Cu Chulainn
13,885
5,397
0
2,389
25,199
28,329
0
15,240
9,959
0
21,015
L
Ah Muzen Cab
xW4sT314nD3Rx
Ah Muzen Cab
23,272
10,049
0
2,238
21,376
10,780
0
14,250
7,126
0
44,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,848
Gold Earned
82,992
344
Minions Killed
354
9
Camps Cleared
7
1,526,316
Distance Traveled
1,798,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,891
883
106
6
3
345,156
0
W
Jormungandr
16,982
943
60
3
0
366,246
0
W
Mercury
17,559
976
71
4
1
398,149
0
L
Merlin
16,538
919
68
4
0
289,631
0
W
Scylla
17,014
945
59
3
1
350,964
0
L
Scylla
19,073
1,060
110
6
4
352,401
0
L
Ra
16,327
907
116
6
0
286,371
0
W
Achilles
15,546
864
58
3
2
338,124
0
L
Cu Chulainn
15,004
834
12
1
0
293,987
0
L
Ah Muzen Cab
14,906
828
38
2
5
303,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role