Player Matchup

Merlin
Merlin
Darth_Clamity
Merlin
Level 47
God Stats
1W - 5L
1,386 SR
Queue Stats
72W - 89L
1,297 Elo+
Party 1
Yemoja
Yemoja
OMG-ITS-MIZZLE
Yemoja
Level 48
God Stats
4W - 2L
1,485 SR
Queue Stats
15W - 14L
1,448 Elo+
Party 1
Skadi
Skadi
eloquentfox
Skadi
Level 22
God Stats
17W - 17L
1,489 SR
Queue Stats
30W - 46L
1,316 Elo+
Party 1
Team Averages
Level 39
1,453 SR
1,354 Elo+

VS

Team Averages
Level 20
1,411 SR
1,380 Elo+
Janus
Janus
MumPython88907
Janus
Level 23
God Stats
1W - 2L
1,471 SR
Queue Stats
41W - 56L
1,391 Elo+
Solo
Serqet
Serqet
asttdaniel
Serqet
Level 23
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 6L
1,249 Elo+
Solo
Guan Yu
Guan Yu
neverendingawe2
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 8
11,461
764
11,754
10,349
2,668
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 0 / 12
12,508
834
11,040
10,729
10,661
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 1 / 9
11,481
765
8,413
6,744
2,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
8,089
539
11,466
12,043
4,342
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
asttdaniel
Serqet
11
3 / 8 / 0
10,288
686
4,734
12,083
4,537
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 7 / 2
8,265
551
5,395
15,265
8,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
21
Kills
3
3
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
0
6
1
0.08
W
7
0
12
13
L
Serqet
asttdaniel
Serqet
3
8
0
0.38
W
7
1
9
11.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,207
Damage
21,595
27,822
Taken
39,391
15,338
Mitigated
17,714
9,784
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,754
904
495
820
10,349
2,668
0
4,356
5,503
37,379
0
L
11,466
634
0
0
12,043
4,342
0
6,328
5,715
31,730
0
W
11,040
655
3,526
4,091
10,729
10,661
510
5,112
5,617
26,120
0
L
Serqet
asttdaniel
Serqet
4,734
1,107
0
500
12,083
4,537
0
6,175
5,908
0
16,038
W
8,413
3,982
421
431
6,744
2,009
2,097
2,416
4,238
0
24,967
L
5,395
236
1,906
4,116
15,265
8,835
0
10,569
4,696
0
12,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,450
Gold Earned
26,642
140
Minions Killed
83
5
Camps Cleared
4
742,738
Distance Traveled
710,739
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,461
764
56
4
4
241,140
0
L
Janus
8,089
539
44
3
1
244,703
0
W
Yemoja
12,508
834
33
2
1
261,721
0
L
Serqet
10,288
686
24
2
2
212,575
1
W
Skadi
11,481
765
51
3
0
239,877
0
L
Guan Yu
8,265
551
15
1
1
253,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role