Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
KilaRobster94
Ullr
Level 84
God Stats
0W - 3L
1,329 SR
Queue Stats
109W - 125L
1,372 Elo+
Solo
Fenrir
Fenrir
Makaberw
Fenrir
Level 122
God Stats
1W - 1L
1,746 SR
Queue Stats
91W - 107L
1,365 Elo+
Solo
Discordia
Discordia
Roofer For Life
Discordia
Level 63
God Stats
41W - 48L
1,440 SR
Queue Stats
136W - 180L
1,394 Elo+
Solo
Chang'e
Chang'e
sithlordbubby
Chang'e
Level 108
God Stats
1W - 1L
1,482 SR
Queue Stats
19W - 25L
1,351 Elo+
Solo
Team Averages
Level 97
1,499 SR
1,396 Elo+

VS

Team Averages
Level 76
1,479 SR
1,336 Elo+
Pele
Pele
 
Pele
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 60L
1,361 Elo+
Solo
Neith
Neith
Backner7 RG
Neith
Level 76
God Stats
29W - 31L
1,431 SR
Queue Stats
144W - 170L
1,389 Elo+
Solo
Yemoja
Yemoja
Liquid Gaara
Yemoja
Level 62
God Stats
1W - 2L
1,302 SR
Queue Stats
212W - 243L
1,376 Elo+
Solo
Kukulkan
Kukulkan
LittleRagzer
Kukulkan
Level 79
God Stats
2W - 4L
1,591 SR
Queue Stats
8W - 16L
1,195 Elo+
Solo
Merlin
Merlin
Lost Quiller
Merlin
Level 95
God Stats
35W - 27L
1,570 SR
Queue Stats
62W - 57L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 2 / 1
7,302
430
6,991
14,488
10,959
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
3 / 3 / 1
7,416
436
6,354
9,058
2,838
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Makaberw
Fenrir
13
0 / 7 / 1
7,979
469
3,659
14,248
4,752
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Roofer For Life
Discordia
5
0 / 3 / 0
5,521
325
879
2,319
633
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
12
2 / 3 / 3
7,699
453
7,347
12,949
3,248
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
6 / 1 / 2
10,590
623
7,632
10,238
3,947
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 3 / 1
8,722
513
5,082
9,479
2,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
11
0 / 1 / 5
8,335
490
5,324
6,415
3,864
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
LittleRagzer
Kukulkan
14
2 / 1 / 5
9,287
546
8,639
5,366
1,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
16
8 / 0 / 3
10,791
635
8,289
5,639
2,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
18
18
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
1
0.75
W
Pele
 
Pele
6
1
2
7
W
2
3
1
0.83
L
3
3
1
1.17
W
Yemoja
0
1
5
2.5
W
Kukulkan
LittleRagzer
Kukulkan
2
1
5
4.5
W
Merlin
8
0
3
9.5
L
Fenrir
Makaberw
Fenrir
0
7
1
0.07
L
Discordia
Roofer For Life
Discordia
0
3
0
0
L
Chang'e
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,230
Damage
34,966
53,062
Taken
37,137
22,430
Mitigated
14,882
23,060
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,991
1,317
0
6,214
14,488
10,959
0
6,839
7,649
0
34,557
W
Pele
 
Pele
7,632
2,601
0
3,312
10,238
3,947
966
1,448
8,790
0
69,148
W
5,082
2,332
483
2,370
9,479
2,885
2,530
2,564
6,915
0
46,381
L
6,354
2,921
0
2,919
9,058
2,838
0
3,098
5,960
0
35,625
W
Yemoja
5,324
651
2,837
1,228
6,415
3,864
108
2,414
4,001
19,886
0
W
Kukulkan
LittleRagzer
Kukulkan
8,639
1,087
0
2,075
5,366
1,933
1,291
1,008
4,358
51,262
0
W
Merlin
8,289
445
0
3,588
5,639
2,253
1,901
792
4,847
57,367
0
L
Fenrir
Makaberw
Fenrir
3,659
537
0
5,324
14,248
4,752
1,177
5,597
8,651
0
53,052
L
Discordia
Roofer For Life
Discordia
879
148
0
396
2,319
633
0
1,427
892
8,947
0
L
Chang'e
7,347
794
2,572
5,635
12,949
3,248
322
5,291
7,658
45,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,917
Gold Earned
47,725
311
Minions Killed
447
0
Camps Cleared
0
1,282,335
Distance Traveled
1,527,685
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,302
430
52
3
0
321,744
2
W
Pele
10,590
623
116
7
0
351,989
0
W
Neith
8,722
513
92
5
0
273,844
0
L
Ullr
7,416
436
62
4
0
280,151
0
W
Yemoja
8,335
490
21
1
0
286,229
3
W
Kukulkan
9,287
546
98
6
0
312,166
0
W
Merlin
10,791
635
120
7
0
303,457
0
L
Fenrir
7,979
469
97
6
0
289,074
4
L
Discordia
5,521
325
14
1
0
92,575
0
L
Chang'e
7,699
453
86
5
0
298,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role