Player Matchup

Medusa
Medusa
ADP_3114
Medusa
Level 89
God Stats
9W - 3L
1,497 SR
Queue Stats
101W - 50L
1,607 Elo+
Party 1
Scylla
Scylla
S_WAG_A
Scylla
Level 48
God Stats
0W - 3L
1,360 SR
Queue Stats
7W - 15L
1,437 Elo+
Party 1
Loki
Loki
schlegu_3114
Loki
Level 27
God Stats
2W - 2L
1,550 SR
Queue Stats
6W - 8L
1,312 Elo+
Party 1
Team Averages
Level 55
1,469 SR
1,452 Elo+

VS

Team Averages
Level 26
1,375 SR
1,312 Elo+
Ra
Ra
KATSUO_5797
Ra
Level 18
God Stats
1W - 2L
1,336 SR
Queue Stats
5W - 6L
1,312 Elo+
Party 2
Ymir
Ymir
NormanusKreniski
Ymir
Level 33
God Stats
1W - 0L
1,293 SR
Queue Stats
5W - 8L
1,330 Elo+
Party 2
Pele
Pele
warrioxdall
Pele
Level 28
God Stats
10W - 15L
1,497 SR
Queue Stats
41W - 59L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ADP_3114
Medusa
18
20 / 9 / 14
19,762
1,040
33,221
25,605
9,289
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
S_WAG_A
Scylla
17
14 / 10 / 20
17,667
930
21,340
18,443
6,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 24
14,621
770
10,138
13,015
4,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 12 / 10
16,989
894
18,822
19,249
6,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 12 / 9
15,465
814
9,544
32,140
22,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
10 / 14 / 7
17,283
910
18,315
26,885
9,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
49
37
Kills
23
23
Deaths
38
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
ADP_3114
Medusa
20
9
14
3
W
8
12
10
1.08
W
5
12
9
0.79
L
Scylla
S_WAG_A
Scylla
14
10
20
2.4
L
3
4
24
3.75
W
10
14
7
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,699
Damage
46,681
57,063
Taken
78,274
20,474
Mitigated
37,616
12,270
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ADP_3114
Medusa
33,221
19,338
0
5,782
25,605
9,289
1,764
15,558
10,047
0
69,957
W
18,822
2,674
4,151
4,952
19,249
6,259
1,267
5,635
13,614
74,231
0
W
9,544
730
445
1,415
32,140
22,271
644
8,915
23,225
29,155
0
L
Scylla
S_WAG_A
Scylla
21,340
1,939
0
3,163
18,443
6,412
781
7,321
11,122
44,646
0
L
10,138
4,021
0
3,325
13,015
4,773
373
6,415
6,600
0
33,357
W
18,315
5,742
282
3,765
26,885
9,086
942
7,576
19,309
0
33,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,050
Gold Earned
49,737
167
Minions Killed
182
6
Camps Cleared
5
928,646
Distance Traveled
900,349
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
19,762
1,040
68
4
1
294,570
4
W
Ra
16,989
894
125
7
2
281,971
0
W
Ymir
15,465
814
33
2
0
306,774
0
L
Scylla
17,667
930
58
3
1
269,393
0
L
Loki
14,621
770
41
2
4
364,683
0
W
Pele
17,283
910
24
1
3
311,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role