Player Matchup

Baron Samedi
Baron Samedi
J0K3R 3lE6
Baron Samedi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,522 Elo+
Solo
Agni
Agni
LnLy_Ghost
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 36L
1,027 Elo+
Solo
Nemesis
Nemesis
MangekyouxX
Nemesis
Level 115
God Stats
248W - 295L
1,370 SR
Queue Stats
449W - 595L
1,128 Elo+
Solo
Team Averages
Level 51
1,457 SR
1,226 Elo+

VS

Team Averages
Level 46
1,226 SR
1,095 Elo+
Apollo
Apollo
Samfisherofwoe
Apollo
Level 46
God Stats
1W - 4L
1,176 SR
Queue Stats
88W - 117L
1,237 Elo+
Party 1
Nu Wa
Nu Wa
jsj288
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 146L
1,209 Elo+
Party 1
Neith
Neith
turtle5593
Neith
Level 22
God Stats
11W - 19L
1,003 SR
Queue Stats
12W - 33L
840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
J0K3R 3lE6
Baron Samedi
11
2 / 5 / 4
9,604
686
5,273
10,406
9,469
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 3 / 4
8,097
578
1,062
4,749
1,028
Nemesis
MangekyouxX
Nemesis
13
11 / 6 / 0
11,744
839
9,749
15,647
5,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 4 / 0
14,424
1,030
13,072
10,872
4,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
jsj288
Nu Wa
11
0 / 4 / 10
9,674
691
5,765
6,023
1,819
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
10
0 / 5 / 7
9,069
648
4,976
7,216
2,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
13
Kills
14
14
Deaths
13
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
J0K3R 3lE6
Baron Samedi
2
5
4
0.8
L
0
3
4
0.67
L
Nemesis
MangekyouxX
Nemesis
11
6
0
1.83
W
14
4
0
3.5
W
Nu Wa
jsj288
Nu Wa
0
4
10
1.25
W
Neith
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,084
Damage
23,813
30,802
Taken
24,111
15,881
Mitigated
9,122
4,078
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
J0K3R 3lE6
Baron Samedi
5,273
673
893
1,809
10,406
9,469
0
1,671
8,735
25,152
0
L
1,062
93
0
0
4,749
1,028
42
1,948
2,801
6,886
0
L
Nemesis
MangekyouxX
Nemesis
9,749
6,209
0
1,376
15,647
5,384
0
2,613
13,034
0
28,973
W
13,072
8,489
0
2,517
10,872
4,697
1,025
2,639
8,233
0
33,156
W
Nu Wa
jsj288
Nu Wa
5,765
553
0
6
6,023
1,819
270
1,599
4,424
25,738
0
W
Neith
4,976
2,556
0
54
7,216
2,606
887
2,857
4,359
0
18,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
33,167
88
Minions Killed
110
5
Camps Cleared
3
532,831
Distance Traveled
543,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,604
686
31
2
4
228,946
0
L
Agni
8,097
578
10
1
0
93,769
0
L
Nemesis
11,744
839
47
3
1
210,116
0
W
Apollo
14,424
1,030
43
3
2
174,805
0
W
Nu Wa
9,674
691
30
2
1
218,644
0
W
Neith
9,069
648
37
3
0
149,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role