Player Matchup

Hercules
Hercules
Gold II
Gizu99
Hercules
Gold II
Level 83
God Stats
5W - 4L
1,671 SR
Queue Stats
203W - 195L
1,495 MMR
Party 1
Merlin
Merlin
Bronze III
Marethyuuu
Merlin
Bronze III
Level 69
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Natiking
Kuzenbo
Gold II
Level 146
God Stats
1W - 2L
1,513 SR
Queue Stats
148W - 158L
1,512 MMR
Party 1
Susano
Susano
Gold I
hPALLY
Susano
Gold I
Level 127
God Stats
1W - 3L
1,284 SR
Queue Stats
115W - 119L
1,506 MMR
Solo
Jing Wei
Jing Wei
Gold II
nagoni
Jing Wei
Gold II
Level 139
God Stats
13W - 9L
1,626 SR
Queue Stats
36W - 29L
1,538 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,562 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,502 SR
1,520 MMR
Mercury
Mercury
Silver II
Batmanmania
Mercury
Silver II
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,526 MMR
Solo
Kukulkan
Kukulkan
Silver II
SilverArt
Kukulkan
Silver II
Level 146
God Stats
1W - 0L
1,285 SR
Queue Stats
69W - 67L
1,543 MMR
Solo
Pele
Pele
Silver IV
bobcoolbeans
Pele
Silver IV
Level 89
God Stats
9W - 5L
1,725 SR
Queue Stats
184W - 159L
1,500 MMR
Solo
Ullr
Ullr
Gold II
longDlKstyle
Ullr
Gold II
Level 148
God Stats
98W - 85L
1,569 SR
Queue Stats
216W - 206L
1,517 MMR
Solo
Achilles
Achilles
Gold II
shadyxD
Achilles
Gold II
Level 160
God Stats
7W - 5L
1,434 SR
Queue Stats
68W - 64L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gizu99
Hercules
20
4 / 5 / 11
15,623
446
17,427
32,231
46,186
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Marethyuuu
Merlin
20
3 / 13 / 12
15,183
434
14,974
23,304
9,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Natiking
Kuzenbo
20
3 / 7 / 13
16,830
481
14,120
26,121
44,052
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Susano
hPALLY
Susano
20
9 / 7 / 6
17,865
510
23,037
24,457
11,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
nagoni
Jing Wei
20
11 / 6 / 7
18,751
536
22,428
25,622
13,478
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
OlorunEsetFreyaThorPersephone

VS

Bans
YemojaKing ArthurKumbhakarnaOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Batmanmania
Mercury
20
15 / 3 / 10
21,654
619
28,160
27,600
13,812
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SilverArt
Kukulkan
20
5 / 8 / 13
20,062
573
28,281
17,926
7,783
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 10 / 12
19,517
558
16,646
29,531
27,668
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 6 / 9
21,476
614
22,092
21,559
10,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
shadyxD
Achilles
20
5 / 3 / 24
20,318
581
17,250
31,024
52,536
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
106
30
Kills
38
38
Deaths
30
49
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Mercury
Batmanmania
Mercury
15
3
10
6.67
L
Hercules
Gizu99
Hercules
4
5
11
1.9
L
Merlin
Marethyuuu
Merlin
3
13
12
0.69
L
Kuzenbo
Natiking
Kuzenbo
3
7
13
1.36
W
Kukulkan
SilverArt
Kukulkan
5
8
13
1.44
W
4
10
12
1
L
Susano
hPALLY
Susano
9
7
6
1.71
W
9
6
9
2.25
L
Jing Wei
nagoni
Jing Wei
11
6
7
2.42
W
Achilles
shadyxD
Achilles
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,986
Damage
112,429
131,735
Taken
127,640
125,150
Mitigated
111,946
32,869
Healing
38,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Batmanmania
Mercury
28,160
19,332
0
8,479
27,600
13,812
4,332
8,700
18,900
0
162,872
L
Hercules
Gizu99
Hercules
17,427
5,724
0
15,363
32,231
46,186
317
9,414
22,817
0
79,505
L
Merlin
Marethyuuu
Merlin
14,974
1,778
0
5
23,304
9,754
611
5,669
17,635
76,523
0
L
Kuzenbo
Natiking
Kuzenbo
14,120
3,600
1,564
1,713
26,121
44,052
126
8,482
17,639
57,463
0
W
Kukulkan
SilverArt
Kukulkan
28,281
3,006
0
2,429
17,926
7,783
2,449
4,934
12,992
148,947
0
W
16,646
2,061
0
7,146
29,531
27,668
636
7,147
22,384
0
137,314
L
Susano
hPALLY
Susano
23,037
3,455
0
4,869
24,457
11,680
430
3,765
20,692
0
143,554
W
22,092
9,986
0
6,512
21,559
10,147
10,396
7,543
14,016
0
172,682
L
Jing Wei
nagoni
Jing Wei
22,428
16,255
0
9,355
25,622
13,478
3,502
2,331
23,291
0
169,677
W
Achilles
shadyxD
Achilles
17,250
3,513
0
14,397
31,024
52,536
575
6,564
24,460
1,536
55,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,252
Gold Earned
103,027
778
Minions Killed
888
0
Camps Cleared
0
3,100,049
Distance Traveled
3,462,412
53
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
21,654
619
145
4
0
795,924
8
L
Hercules
15,623
446
112
3
0
467,745
5
L
Merlin
15,183
434
131
4
0
591,629
19
L
Kuzenbo
16,830
481
87
2
0
678,786
7
W
Kukulkan
20,062
573
225
6
0
643,412
5
W
Pele
19,517
558
188
5
0
644,059
9
L
Susano
17,865
510
188
5
0
700,887
17
W
Ullr
21,476
614
276
8
0
662,725
12
L
Jing Wei
18,751
536
260
7
0
661,002
5
W
Achilles
20,318
581
54
2
0
716,292
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role