Player Matchup

Janus
Janus
CIucker
Janus
Level 127
God Stats
61W - 71L
1,601 SR
Queue Stats
146W - 137L
1,617 Elo+
Party 2
Thanatos
Thanatos
Fallen Sirens
Thanatos
Level 113
God Stats
2W - 2L
1,394 SR
Queue Stats
48W - 46L
1,593 Elo+
Party 2
Achilles
Achilles
Sincerely Avery
Achilles
Level 157
God Stats
3W - 2L
1,724 SR
Queue Stats
232W - 197L
1,642 Elo+
Party 2
Team Averages
Level 132
1,573 SR
1,617 Elo+

VS

Team Averages
Level 116
1,554 SR
1,564 Elo+
Bacchus
Bacchus
EGO360
Bacchus
Level 120
God Stats
15W - 22L
1,485 SR
Queue Stats
640W - 655L
1,556 Elo+
Solo
Odin
Odin
Panda_Panzy
Odin
Level 68
God Stats
34W - 26L
1,623 SR
Queue Stats
446W - 408L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
g-u-t-t-a
Kukulkan
Level 159
God Stats
13W - 12L
1,556 SR
Queue Stats
961W - 779L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CIucker
Janus
20
7 / 14 / 11
20,034
691
21,030
23,989
6,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Fallen Sirens
Thanatos
18
10 / 8 / 8
19,519
673
13,975
25,525
14,869
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
18
7 / 5 / 13
18,906
652
21,571
39,695
65,929
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EGO360
Bacchus
18
4 / 8 / 18
20,425
704
14,677
27,167
44,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
13 / 11 / 11
22,655
781
15,723
28,720
40,817
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
g-u-t-t-a
Kukulkan
20
9 / 5 / 7
19,567
675
39,842
17,024
6,960
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
62
24
Kills
26
27
Deaths
24
32
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
CIucker
Janus
7
14
11
0.89
W
Bacchus
EGO360
Bacchus
4
8
18
1.63
L
Thanatos
Fallen Sirens
Thanatos
10
8
8
1.75
W
13
11
11
1.68
L
Achilles
7
5
13
2.7
W
Kukulkan
g-u-t-t-a
Kukulkan
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,576
Damage
70,242
89,209
Taken
72,911
87,048
Mitigated
92,147
29,477
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CIucker
Janus
21,030
701
0
4,300
23,989
6,250
1,194
14,462
9,527
91,313
0
W
Bacchus
EGO360
Bacchus
14,677
1,743
1,536
2,564
27,167
44,370
679
6,401
20,766
35,284
0
L
Thanatos
Fallen Sirens
Thanatos
13,975
3,198
0
13,439
25,525
14,869
883
17,924
7,601
0
56,404
W
15,723
4,790
0
3,476
28,720
40,817
874
7,714
21,006
0
35,710
L
Achilles
21,571
4,913
0
11,738
39,695
65,929
60
23,047
16,648
0
59,935
W
Kukulkan
g-u-t-t-a
Kukulkan
39,842
2,877
0
2,014
17,024
6,960
1,634
7,712
9,312
122,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,459
Gold Earned
62,647
249
Minions Killed
259
14
Camps Cleared
7
1,389,028
Distance Traveled
1,402,618
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
20,034
691
124
4
6
439,301
0
W
Bacchus
20,425
704
25
1
0
462,203
14
L
Thanatos
19,519
673
59
2
3
450,704
6
W
Odin
22,655
781
34
1
1
449,822
0
L
Achilles
18,906
652
66
2
5
499,023
2
W
Kukulkan
19,567
675
200
7
6
490,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role