Player Matchup

Scylla
Scylla
L4S7S3R3N4D3
Scylla
Level 26
God Stats
5W - 0L
1,743 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OMGitzMeGaCHiEF
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,070 SR
Queue Stats
167W - 147L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
StarKi113R13
Jormungandr
Level 41
God Stats
12W - 10L
1,498 SR
Queue Stats
45W - 51L
1,353 Elo+
Party 2
Team Averages
Level 32
1,437 SR
1,440 Elo+

VS

Team Averages
Level 50
1,216 SR
1,380 Elo+
Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LikeHedshotrj
Kukulkan
Level 14
God Stats
0W - 6L
1,013 SR
Queue Stats
11W - 26L
1,333 Elo+
Solo
Loki
Loki
titi-ultras
Loki
Level 28
God Stats
0W - 5L
1,134 SR
Queue Stats
92W - 129L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
5 / 7 / 11
17,315
641
13,597
23,044
6,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
OMGitzMeGaCHiEF
Ah Muzen Cab
20
12 / 6 / 13
20,246
750
32,754
24,655
16,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
StarKi113R13
Jormungandr
19
14 / 8 / 14
20,964
776
23,724
36,148
19,571
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
4 / 6 / 10
17,998
667
28,169
33,110
34,931
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
LikeHedshotrj
Kukulkan
17
4 / 8 / 10
16,672
617
20,216
17,537
4,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
12 / 17 / 5
20,903
774
24,506
27,561
7,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
45
31
Kills
20
21
Deaths
31
38
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
6
10
1.5
W
Scylla
5
7
11
1.5
L
Kukulkan
LikeHedshotrj
Kukulkan
4
8
10
1.13
W
Ah Muzen Cab
OMGitzMeGaCHiEF
Ah Muzen Cab
12
6
13
3.08
W
Jormungandr
StarKi113R13
Jormungandr
14
8
14
2.63
L
12
17
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,075
Damage
72,891
83,847
Taken
78,208
42,053
Mitigated
46,683
13,211
Healing
1,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
28,169
9,321
502
1,250
33,110
34,931
0
15,767
17,343
0
67,198
W
Scylla
13,597
1,120
0
2,483
23,044
6,311
690
5,885
17,159
43,535
0
L
Kukulkan
LikeHedshotrj
Kukulkan
20,216
1,390
0
0
17,537
4,062
0
11,729
5,808
52,234
0
W
Ah Muzen Cab
OMGitzMeGaCHiEF
Ah Muzen Cab
32,754
14,940
183
7,074
24,655
16,171
968
3,190
21,465
0
100,785
W
Jormungandr
StarKi113R13
Jormungandr
23,724
8,168
573
2,898
36,148
19,571
755
11,612
24,536
56,743
0
L
24,506
10,981
0
93
27,561
7,690
0
10,501
17,060
0
45,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,525
Gold Earned
55,573
260
Minions Killed
249
11
Camps Cleared
5
1,356,742
Distance Traveled
1,196,700
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
17,998
667
107
4
2
434,361
1
W
Scylla
17,315
641
53
2
6
476,764
0
L
Kukulkan
16,672
617
86
3
2
400,153
0
W
Ah Muzen Cab
20,246
750
137
5
5
450,563
1
W
Jormungandr
20,964
776
70
3
0
429,415
0
L
Loki
20,903
774
56
2
1
362,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role