Player Matchup

Yemoja
Yemoja
Cracken43
Yemoja
Level 48
God Stats
2W - 3L
1,361 SR
Queue Stats
145W - 121L
1,508 Elo+
Solo
Ra
Ra
DerBuschi89
Ra
Level 93
God Stats
12W - 18L
1,333 SR
Queue Stats
317W - 339L
1,428 Elo+
Solo
Neith
Neith
TogetherCloud
Neith
Level 112
God Stats
7W - 13L
1,360 SR
Queue Stats
275W - 262L
1,596 Elo+
Solo
Team Averages
Level 84
1,352 SR
1,511 Elo+

VS

Team Averages
Level 62
1,667 SR
1,451 Elo+
Merlin
Merlin
M_458_L
Merlin
Level 87
God Stats
2W - 6L
1,789 SR
Queue Stats
211W - 177L
1,485 Elo+
Solo
Chaac
Chaac
REDCOM_Colocao
Chaac
Level 14
God Stats
12W - 8L
1,712 SR
Queue Stats
28W - 23L
1,476 Elo+
Solo
Ullr
Ullr
frankleberryfinn
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 133L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cracken43
Yemoja
10
2 / 0 / 4
7,900
718
4,403
6,249
4,541
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 0 / 4
8,223
748
6,052
5,226
1,848
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 4
7,452
677
7,676
7,818
2,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
M_458_L
Merlin
10
0 / 3 / 0
6,582
598
8,506
6,521
2,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
6,144
559
5,902
9,088
4,245
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
0 / 3 / 0
6,060
551
2,094
5,869
1,758
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cracken43
Yemoja
2
0
4
4
W
3
0
4
5
L
Merlin
M_458_L
Merlin
0
3
0
0
L
0
1
0
0
W
2
0
4
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,131
Damage
16,502
19,293
Taken
21,478
9,224
Mitigated
8,067
10,988
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cracken43
Yemoja
4,403
881
1,385
2,190
6,249
4,541
44
2,842
3,407
15,906
0
W
6,052
809
2,249
1,497
5,226
1,848
0
2,319
2,907
21,799
0
L
Merlin
M_458_L
Merlin
8,506
350
0
1,293
6,521
2,064
0
3,926
2,595
28,178
0
L
5,902
583
0
3,259
9,088
4,245
0
3,527
5,561
0
15,825
W
7,676
2,421
0
3,667
7,818
2,835
207
3,698
4,120
0
29,197
L
2,094
809
0
824
5,869
1,758
0
3,713
2,156
0
14,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,575
Gold Earned
18,786
127
Minions Killed
94
5
Camps Cleared
4
594,735
Distance Traveled
566,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,900
718
24
2
1
182,162
0
W
Ra
8,223
748
39
4
2
213,939
0
L
Merlin
6,582
598
52
5
1
174,546
0
L
Chaac
6,144
559
22
2
0
207,164
0
W
Neith
7,452
677
64
6
2
198,634
0
L
Ullr
6,060
551
20
2
3
184,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role