Player Matchup

Neith
Neith
 
Neith
Level 6
God Stats
2W - 10L
1,241 SR
Queue Stats
6W - 13L
1,408 Elo+
Solo
Bastet
Bastet
AvExReZmAh
Bastet
Level 17
God Stats
13W - 10L
1,549 SR
Queue Stats
18W - 23L
1,368 Elo+
Solo
Hachiman
Hachiman
MuFiNN_KinG
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,657 Elo+
Solo
Da Ji
Da Ji
OsirisUltra
Da Ji
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 66L
1,491 Elo+
Solo
Nox
Nox
UH SimpleClean
Nox
Level 20
God Stats
11W - 13L
1,512 SR
Queue Stats
16W - 18L
1,479 Elo+
Solo
Team Averages
Level 13
1,460 SR
1,481 Elo+

VS

Team Averages
Level 16
1,529 SR
1,561 Elo+
Anubis
Anubis
Able51
Anubis
Level 15
God Stats
9W - 2L
1,393 SR
Queue Stats
26W - 29L
1,414 Elo+
Solo
Achilles
Achilles
Ottnas
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,626 Elo+
Party 1
Sobek
Sobek
Snozzberries202
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,803 Elo+
Party 1
Yemoja
Yemoja
X-_hxrmful_-X
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,519 Elo+
Party 2
Kuzenbo
Kuzenbo
lM_W0RTHL3SS
Kuzenbo
Level 13
God Stats
4W - 1L
1,750 SR
Queue Stats
16W - 18L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
1 / 8 / 6
12,448
830
4,491
19,533
5,329
Bastet
AvExReZmAh
Bastet
19
10 / 10 / 2
14,505
967
28,821
29,886
7,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
MuFiNN_KinG
Hachiman
18
0 / 7 / 5
11,819
788
8,674
17,931
4,968
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 7 / 5
12,288
819
8,357
19,590
11,493
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 3 / 9
13,065
871
14,221
18,650
4,760
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Able51
Anubis
20
17 / 0 / 11
16,933
1,129
29,804
10,537
5,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Ottnas
Achilles
20
5 / 6 / 19
14,356
957
19,765
18,297
18,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 3 / 16
14,260
951
21,045
18,468
26,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 2 / 21
14,500
967
14,826
11,932
17,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
lM_W0RTHL3SS
Kuzenbo
20
1 / 4 / 15
14,328
955
10,485
13,878
22,686
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
117
15
Kills
35
35
Deaths
15
27
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
8
6
0.5
W
Anubis
Able51
Anubis
17
0
11
22.5
L
Bastet
AvExReZmAh
Bastet
10
10
2
1.1
L
Hachiman
MuFiNN_KinG
Hachiman
0
7
5
0.36
L
3
7
5
0.79
W
Achilles
Ottnas
Achilles
5
6
19
2.42
W
7
3
16
5
L
1
3
9
1.83
W
5
2
21
7.75
W
Kuzenbo
lM_W0RTHL3SS
Kuzenbo
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,564
Damage
95,925
105,590
Taken
73,112
34,250
Mitigated
90,967
4,139
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,491
2,513
0
331
19,533
5,329
0
15,066
4,467
0
19,073
W
Anubis
Able51
Anubis
29,804
771
0
4,356
10,537
5,405
0
0
10,537
67,368
0
L
Bastet
AvExReZmAh
Bastet
28,821
10,930
0
3,198
29,886
7,700
0
21,616
8,270
0
41,159
L
Hachiman
MuFiNN_KinG
Hachiman
8,674
5,030
0
0
17,931
4,968
0
11,557
6,374
0
22,979
L
8,357
1,197
0
127
19,590
11,493
0
12,649
6,941
0
16,907
W
Achilles
Ottnas
Achilles
19,765
9,297
0
1,519
18,297
18,475
0
4,982
13,315
0
36,205
W
21,045
1,883
414
2,410
18,468
26,764
0
3,931
14,537
36,044
0
L
14,221
2,243
0
483
18,650
4,760
0
15,272
3,378
40,183
0
W
14,826
3,913
5,762
1,850
11,932
17,637
0
2,399
9,533
34,002
0
W
Kuzenbo
lM_W0RTHL3SS
Kuzenbo
10,485
4,075
0
691
13,878
22,686
0
2,909
10,969
43,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,125
Gold Earned
74,377
153
Minions Killed
259
3
Camps Cleared
9
1,253,927
Distance Traveled
1,304,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,448
830
30
2
1
185,169
0
W
Anubis
16,933
1,129
93
6
6
240,654
0
L
Bastet
14,505
967
28
2
1
284,064
0
L
Hachiman
11,819
788
12
1
0
268,597
0
L
Da Ji
12,288
819
9
1
1
246,987
0
W
Achilles
14,356
957
29
2
0
268,107
0
W
Sobek
14,260
951
24
2
2
270,115
0
L
Nox
13,065
871
74
5
0
269,110
0
W
Yemoja
14,500
967
39
3
1
248,696
0
W
Kuzenbo
14,328
955
74
5
0
276,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role