Player Matchup

Chaac
Chaac
ADU--00
Chaac
Level 95
God Stats
1W - 3L
1,884 SR
Queue Stats
47W - 48L
1,470 Elo+
Party 1
King Arthur
King Arthur
AminxR
King Arthur
Level 49
God Stats
6W - 5L
1,457 SR
Queue Stats
43W - 47L
1,475 Elo+
Party 1
Fenrir
Fenrir
Audi_squad
Fenrir
Level 32
God Stats
0W - 2L
1,218 SR
Queue Stats
36W - 41L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
SuperSaiyanGodFS
Zhong Kui
Level 104
God Stats
1W - 2L
1,472 SR
Queue Stats
25W - 21L
1,581 Elo+
Party 1
Cernunnos
Cernunnos
xAkatsuki11
Cernunnos
Level 28
God Stats
10W - 10L
1,646 SR
Queue Stats
22W - 21L
1,509 Elo+
Party 1
Team Averages
Level 62
1,535 SR
1,513 Elo+

VS

Team Averages
Level 54
1,397 SR
1,491 Elo+
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 17
God Stats
1W - 4L
1,284 SR
Queue Stats
12W - 20L
1,464 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 43
God Stats
1W - 2L
1,406 SR
Queue Stats
33W - 33L
1,591 Elo+
Solo
Cu Chulainn
Cu Chulainn
Im Dishonoured1
Cu Chulainn
Level 44
God Stats
3W - 4L
1,372 SR
Queue Stats
50W - 52L
1,464 Elo+
Solo
Ra
Ra
nemozzr
Ra
Level 42
God Stats
11W - 16L
1,423 SR
Queue Stats
163W - 193L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ADU--00
Chaac
20
14 / 6 / 18
23,515
534
54,788
57,351
86,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
AminxR
King Arthur
20
4 / 10 / 19
19,802
450
29,925
44,008
58,957
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Audi_squad
Fenrir
20
15 / 11 / 15
23,558
535
29,245
43,472
34,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
20
21 / 11 / 7
23,430
533
51,918
48,804
25,506
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
xAkatsuki11
Cernunnos
20
4 / 9 / 15
18,703
425
22,197
26,017
10,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
17 / 5 / 16
22,916
521
41,828
44,278
48,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
 
Neith
20
0 / 10 / 15
18,804
427
17,225
26,961
9,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
 
Fenrir
20
6 / 15 / 10
22,348
508
28,751
45,850
37,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Im Dishonoured1
Cu Chulainn
20
11 / 12 / 13
21,536
489
30,387
49,854
60,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 16 / 12
22,993
523
36,533
57,831
52,997
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
111
58
Kills
45
47
Deaths
58
74
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
17
5
16
5
W
Neith
 
Neith
0
10
15
0.75
W
Fenrir
 
Fenrir
6
15
10
0.73
L
Chaac
ADU--00
Chaac
14
6
18
3.83
L
King Arthur
AminxR
King Arthur
4
10
19
1.35
L
Fenrir
Audi_squad
Fenrir
15
11
15
2.05
W
Cu Chulainn
Im Dishonoured1
Cu Chulainn
11
12
13
1.46
L
Zhong Kui
21
11
7
2.23
W
11
16
12
1.06
L
Cernunnos
xAkatsuki11
Cernunnos
4
9
15
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,073
Damage
154,724
219,652
Taken
224,774
215,293
Mitigated
208,195
78,024
Healing
81,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
41,828
18,292
0
13,207
44,278
48,232
664
9,011
35,267
0
112,601
W
Neith
 
Neith
17,225
6,724
0
6,801
26,961
9,421
7,092
5,794
20,981
0
120,601
W
Fenrir
 
Fenrir
28,751
8,174
664
11,986
45,850
37,120
1,791
7,517
38,333
0
136,715
L
Chaac
ADU--00
Chaac
54,788
8,907
0
33,149
57,351
86,165
2,461
14,311
43,040
0
165,277
L
King Arthur
AminxR
King Arthur
29,925
2,319
1,998
9,046
44,008
58,957
682
7,945
36,063
1,971
117,672
L
Fenrir
Audi_squad
Fenrir
29,245
11,264
0
15,597
43,472
34,191
1,908
4,870
38,602
0
197,585
W
Cu Chulainn
Im Dishonoured1
Cu Chulainn
30,387
3,971
1,914
14,289
49,854
60,425
1,332
17,343
30,717
0
118,907
L
Zhong Kui
51,918
4,298
1,556
15,510
48,804
25,506
1,842
12,282
36,522
169,212
0
W
36,533
2,245
7,193
25,792
57,831
52,997
1,241
20,225
37,438
155,288
0
L
Cernunnos
xAkatsuki11
Cernunnos
22,197
11,588
0
1,168
26,017
10,474
516
4,735
21,282
0
95,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

109,008
Gold Earned
108,597
867
Minions Killed
809
0
Camps Cleared
0
3,731,188
Distance Traveled
3,614,869
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
22,916
521
102
2
0
814,245
0
W
Neith
18,804
427
195
4
0
739,954
0
W
Fenrir
22,348
508
183
4
0
729,081
1
L
Chaac
23,515
534
203
5
0
816,373
0
L
King Arthur
19,802
450
141
3
0
781,062
6
L
Fenrir
23,558
535
187
4
0
724,338
5
W
Cu Chulainn
21,536
489
149
3
0
685,327
1
L
Zhong Kui
23,430
533
195
4
0
669,089
1
W
Ra
22,993
523
180
4
0
646,262
0
L
Cernunnos
18,703
425
141
3
0
740,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role