Player Matchup

He Bo
He Bo
Bronze III
SK Kagami
He Bo
Bronze III
Level 100
God Stats
1W - 0L
1,265 SR
Queue Stats
3W - 5L
1,273 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,265 SR
1,273 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,611 SR
1,271 MMR
Fenrir
Fenrir
Bronze I
DMoney4695
Fenrir
Bronze I
Level 137
God Stats
0W - 3L
1,611 SR
Queue Stats
0W - 3L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
SK Kagami
He Bo
20
7 / 6 / 0
19,366
807
19,691
21,586
12,970
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
UllrZeusPersephoneHeraPele

VS

Bans
MedusaAh Muzen CabSkadiFreyaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DMoney4695
Fenrir
20
6 / 7 / 0
17,049
710
14,933
35,647
23,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
7
Kills
6
6
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DMoney4695
Fenrir
6
7
0
0.86
W
He Bo
SK Kagami
He Bo
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,691
Damage
14,933
21,586
Taken
35,647
12,970
Mitigated
23,392
4,472
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DMoney4695
Fenrir
14,933
2,634
0
15,669
35,647
23,392
3,146
20,161
15,486
0
102,080
W
He Bo
SK Kagami
He Bo
19,691
660
0
4,472
21,586
12,970
1,811
321
21,265
122,980
837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,366
Gold Earned
17,049
199
Minions Killed
119
9
Camps Cleared
7
380,269
Distance Traveled
436,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,049
710
119
5
7
436,880
0
W
He Bo
19,366
807
199
8
9
380,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role