Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 7
God Stats
1W - 1L
1,224 SR
Queue Stats
3W - 8L
962 Elo+
Solo
Jing Wei
Jing Wei
ArisenDragoon
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,171 Elo+
Solo
Fenrir
Fenrir
B1el_ZIKA
Fenrir
Level 29
God Stats
14W - 8L
1,496 SR
Queue Stats
45W - 50L
1,303 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Garnet909
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,093 Elo+
Solo
Hel
Hel
K1rito_king
Hel
Level 27
God Stats
7W - 5L
1,444 SR
Queue Stats
30W - 44L
1,281 Elo+
Party 1
Team Averages
Level 23
1,433 SR
1,162 Elo+

VS

Team Averages
Level 16
1,300 SR
1,227 Elo+
Nemesis
Nemesis
 
Nemesis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Adamsimports
Vulcan
Level 15
God Stats
3W - 7L
1,325 SR
Queue Stats
20W - 42L
1,166 Elo+
Solo
Izanami
Izanami
Missypyra
Izanami
Level 16
God Stats
4W - 7L
1,373 SR
Queue Stats
25W - 43L
1,207 Elo+
Solo
Hel
Hel
doctor who198
Hel
Level 12
God Stats
0W - 2L
1,150 SR
Queue Stats
8W - 17L
1,080 Elo+
Solo
Thanatos
Thanatos
hippowarlord
Thanatos
Level 16
God Stats
10W - 16L
1,152 SR
Queue Stats
49W - 67L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
0 / 1 / 1
11,562
723
0
786
216
Jing Wei
ArisenDragoon
Jing Wei
20
13 / 1 / 21
17,087
1,068
27,576
19,948
8,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
B1el_ZIKA
Fenrir
20
18 / 2 / 20
17,340
1,084
20,598
17,852
15,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Garnet909
Ah Muzen Cab
20
17 / 7 / 23
18,272
1,142
48,734
28,096
13,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
5 / 5 / 27
16,455
1,028
17,685
19,747
8,357
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
2 / 5 / 8
14,374
898
12,379
23,952
11,994
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
20
2 / 7 / 8
14,903
931
11,406
18,363
8,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Missypyra
Izanami
20
1 / 11 / 6
14,223
889
19,577
19,827
9,469
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
1 / 14 / 8
14,625
914
15,163
34,918
16,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
hippowarlord
Thanatos
20
10 / 16 / 3
17,156
1,072
18,835
30,209
14,744
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
49
53
Kills
16
16
Deaths
53
92
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
1
1
0.5
L
Nemesis
 
Nemesis
2
5
8
1.2
L
Vulcan
2
7
8
0.86
W
Jing Wei
ArisenDragoon
Jing Wei
13
1
21
23.5
W
Fenrir
B1el_ZIKA
Fenrir
18
2
20
14
W
Ah Muzen Cab
Garnet909
Ah Muzen Cab
17
7
23
4.07
W
5
5
27
3.7
L
Izanami
Missypyra
Izanami
1
11
6
0.36
L
1
14
8
0.36
L
Thanatos
hippowarlord
Thanatos
10
16
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,593
Damage
77,360
86,429
Taken
127,269
45,754
Mitigated
61,340
24,810
Healing
22,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
0
0
0
0
786
216
0
240
546
0
894
L
Nemesis
 
Nemesis
12,379
6,173
0
2,108
23,952
11,994
0
4,456
19,496
0
22,034
L
Vulcan
11,406
3,486
0
0
18,363
8,498
0
2,405
15,958
42,156
0
W
Jing Wei
ArisenDragoon
Jing Wei
27,576
23,075
0
2,689
19,948
8,764
0
6,027
13,921
0
46,300
W
Fenrir
B1el_ZIKA
Fenrir
20,598
6,078
0
1,556
17,852
15,276
0
6,752
11,100
0
41,207
W
Ah Muzen Cab
Garnet909
Ah Muzen Cab
48,734
37,135
291
8,798
28,096
13,141
0
8,071
20,025
0
82,743
W
17,685
2,028
6,808
4,668
19,747
8,357
0
5,479
14,268
41,870
0
L
Izanami
Missypyra
Izanami
19,577
14,300
0
0
19,827
9,469
0
2,700
17,127
0
55,594
L
15,163
3,461
4,379
8,442
34,918
16,635
0
5,258
29,660
48,779
0
L
Thanatos
hippowarlord
Thanatos
18,835
10,914
0
8,056
30,209
14,744
0
2,866
26,723
0
53,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,716
Gold Earned
75,281
231
Minions Killed
326
1
Camps Cleared
15
1,205,600
Distance Traveled
1,271,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,562
723
0
0
0
9,231
0
L
Nemesis
14,374
898
13
1
8
309,417
0
L
Vulcan
14,903
931
50
3
0
280,960
0
W
Jing Wei
17,087
1,068
41
3
1
374,015
0
W
Fenrir
17,340
1,084
51
3
0
297,848
0
W
Ah Muzen Cab
18,272
1,142
69
4
0
251,928
0
W
Hel
16,455
1,028
70
4
0
272,578
0
L
Izanami
14,223
889
94
6
1
202,377
0
L
Hel
14,625
914
99
6
3
226,483
0
L
Thanatos
17,156
1,072
70
4
3
252,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role