Player Matchup

Rama
Rama
 
Rama
Level 7
God Stats
2W - 1L
1,081 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Terra
Terra
AlanCHY
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,415 Elo+
Solo
Jing Wei
Jing Wei
MomQuinn
Jing Wei
Level 29
God Stats
4W - 4L
1,257 SR
Queue Stats
132W - 151L
1,308 Elo+
Solo
Nox
Nox
asttdaniel
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,404 Elo+
Solo
Freya
Freya
neoz490
Freya
Level 18
God Stats
11W - 10L
1,378 SR
Queue Stats
51W - 54L
1,429 Elo+
Solo
Team Averages
Level 20
1,343 SR
1,411 Elo+

VS

Team Averages
Level 15
1,365 SR
1,394 Elo+
Cerberus
Cerberus
 
Cerberus
Level 6
God Stats
1W - 1L
1,318 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
Domos540
Thor
Level 15
God Stats
1W - 2L
1,440 SR
Queue Stats
2W - 4L
1,242 Elo+
Solo
Loki
Loki
Only-wolfang
Loki
Level 21
God Stats
4W - 3L
1,271 SR
Queue Stats
5W - 4L
1,375 Elo+
Solo
Tyr
Tyr
TheUnholySlayer9
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,407 Elo+
Solo
Yemoja
Yemoja
yasserbaubooa
Yemoja
Level 27
God Stats
1W - 1L
1,295 SR
Queue Stats
8W - 6L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
3 / 5 / 8
14,457
850
20,430
14,153
4,202
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
AlanCHY
Terra
20
9 / 4 / 7
15,443
908
8,793
19,613
18,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MomQuinn
Jing Wei
20
2 / 5 / 15
16,201
953
21,676
16,285
5,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 8 / 15
16,161
951
19,212
15,150
4,790
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
neoz490
Freya
20
6 / 8 / 8
15,264
898
21,169
23,292
7,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
0 / 13 / 8
14,247
838
4,171
30,631
25,473
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
20
23 / 11 / 2
20,774
1,222
43,262
36,921
15,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
2 / 0 / 3
13,703
806
2,380
4,574
1,636
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
0 / 0 / 1
12,120
713
0
0
0
20
4 / 2 / 16
17,889
1,052
22,835
27,779
11,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
59
26
Kills
29
30
Deaths
26
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
5
8
1.4
L
Cerberus
 
Cerberus
0
13
8
0.31
W
Terra
AlanCHY
Terra
9
4
7
3.13
L
Thor
23
11
2
2.18
W
Jing Wei
MomQuinn
Jing Wei
2
5
15
1.9
L
2
0
3
3.5
L
0
0
1
0.5
W
6
8
15
1.69
W
Freya
neoz490
Freya
6
8
8
1.25
L
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,280
Damage
72,648
88,493
Taken
99,905
40,706
Mitigated
53,730
18,785
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
20,430
17,758
0
1,500
14,153
4,202
0
6,180
7,973
0
35,758
L
Cerberus
 
Cerberus
4,171
411
0
3,712
30,631
25,473
0
15,676
14,955
31,645
0
W
Terra
AlanCHY
Terra
8,793
2,431
3,122
5,005
19,613
18,651
0
5,219
11,994
22,233
0
L
Thor
43,262
11,917
0
0
36,921
15,100
0
17,109
19,812
0
80,834
W
Jing Wei
MomQuinn
Jing Wei
21,676
12,213
0
2,240
16,285
5,093
0
3,465
12,820
393
84,097
L
2,380
815
0
0
4,574
1,636
0
1,631
2,943
0
16,671
L
0
0
0
0
0
0
0
0
0
0
0
W
19,212
1,088
504
504
15,150
4,790
0
4,234
10,916
30,322
0
W
Freya
neoz490
Freya
21,169
9,546
0
5,910
23,292
7,970
0
7,908
15,384
44,227
0
L
22,835
3,810
1,886
561
27,779
11,521
0
15,151
12,628
50,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,526
Gold Earned
78,733
295
Minions Killed
270
3
Camps Cleared
4
1,262,896
Distance Traveled
899,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,457
850
36
2
0
200,940
0
L
Cerberus
14,247
838
81
5
1
172,816
0
W
Terra
15,443
908
37
2
1
213,404
0
L
Thor
20,774
1,222
83
5
1
304,154
0
W
Jing Wei
16,201
953
130
8
0
274,160
0
L
Loki
13,703
806
34
2
2
142,798
0
L
Tyr
12,120
713
0
0
0
1,484
0
W
Nox
16,161
951
37
2
1
289,063
0
W
Freya
15,264
898
55
3
1
285,329
0
L
Yemoja
17,889
1,052
72
4
0
278,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role