Player Matchup

Skadi
Skadi
Gold II
MeGa Pr4nKz
Skadi
Gold II
Level 148
God Stats
8W - 4L
1,683 SR
Queue Stats
195W - 178L
1,487 MMR
Solo
Odin
Odin
Gold I
ObScUrA 42
Odin
Gold I
Level 148
God Stats
33W - 35L
1,564 SR
Queue Stats
212W - 225L
1,562 MMR
Solo
Kukulkan
Kukulkan
Gold II
THE Pink Muslim
Kukulkan
Gold II
Level 103
God Stats
64W - 45L
1,687 SR
Queue Stats
292W - 286L
1,491 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,645 SR
1,513 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,529 SR
1,528 MMR
Chaac
Chaac
Platinum IV
C a p ii T aIL
Chaac
Platinum IV
Level 108
God Stats
4W - 4L
1,643 SR
Queue Stats
149W - 139L
1,659 MMR
Party 1
Sobek
Sobek
Gold III
Ichigo9239
Sobek
Gold III
Level 95
God Stats
0W - 1L
1,486 SR
Queue Stats
126W - 110L
1,440 MMR
Party 1
Discordia
Discordia
Gold II
zakarul
Discordia
Gold II
Level 143
God Stats
36W - 57L
1,457 SR
Queue Stats
449W - 454L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 4
18,061
722
30,978
22,356
7,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 1 / 9
17,170
687
10,246
21,759
16,604
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
19
3 / 3 / 8
16,210
648
23,870
10,962
3,862
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ZeusKumbhakarnaAresVulcanGanesha

VS

Bans
AchillesCupidBacchusNeithYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 1
16,695
668
25,839
36,934
53,029
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sobek
15
1 / 6 / 3
15,147
606
10,436
29,909
40,295
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
zakarul
Discordia
13
0 / 4 / 4
13,604
544
10,423
10,667
2,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
8
8
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
L
Sobek
1
6
3
0.42
W
10
4
4
3
W
3
1
9
7.5
W
Kukulkan
3
3
8
2.33
L
Discordia
zakarul
Discordia
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,094
Damage
46,698
55,077
Taken
77,510
28,049
Mitigated
95,996
11,570
Healing
27,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,839
2,179
589
17,891
36,934
53,029
679
11,806
25,128
727
73,806
L
Sobek
10,436
588
976
4,860
29,909
40,295
476
9,839
20,070
41,322
0
W
30,978
15,503
0
2,777
22,356
7,583
813
8,802
13,554
0
85,778
W
10,246
2,203
1,125
6,740
21,759
16,604
541
6,841
14,918
473
40,222
W
Kukulkan
23,870
1,267
0
928
10,962
3,862
534
6,524
4,438
94,830
0
L
Discordia
zakarul
Discordia
10,423
272
1,014
2,480
10,667
2,672
0
3,256
7,411
49,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,441
Gold Earned
45,446
312
Minions Killed
248
14
Camps Cleared
9
1,435,335
Distance Traveled
1,316,031
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,695
668
113
5
2
433,311
0
L
Sobek
15,147
606
46
2
2
475,632
0
W
Skadi
18,061
722
79
3
4
462,999
5
W
Odin
17,170
687
53
2
3
489,396
0
W
Kukulkan
16,210
648
180
7
7
482,940
5
L
Discordia
13,604
544
89
4
5
407,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role