Player Matchup

Ymir
Ymir
BabarQC
Ymir
Level 113
God Stats
49W - 32L
1,555 SR
Queue Stats
164W - 152L
1,489 Elo+
Party 1
Tyr
Tyr
decrain_chips
Tyr
Level 128
God Stats
2W - 1L
1,360 SR
Queue Stats
37W - 44L
1,537 Elo+
Party 1
Scylla
Scylla
jathn1
Scylla
Level 89
God Stats
2W - 2L
1,575 SR
Queue Stats
238W - 211L
1,733 Elo+
Party 1
Team Averages
Level 110
1,497 SR
1,586 Elo+

VS

Team Averages
Level 138
1,508 SR
1,615 Elo+
Hachiman
Hachiman
Dreaded Grim
Hachiman
Level 158
God Stats
0W - 3L
1,336 SR
Queue Stats
324W - 301L
1,629 Elo+
Party 2
Jormungandr
Jormungandr
Grim Djarin
Jormungandr
Level 129
God Stats
1W - 3L
1,518 SR
Queue Stats
108W - 108L
1,660 Elo+
Party 2
Zeus
Zeus
Liion Wiins
Zeus
Level 128
God Stats
235W - 178L
1,670 SR
Queue Stats
965W - 1,053L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BabarQC
Ymir
14
3 / 4 / 7
13,652
594
8,426
22,873
23,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 5 / 7
12,777
556
4,510
22,744
24,413
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
jathn1
Scylla
18
8 / 2 / 1
15,399
670
18,820
18,365
7,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dreaded Grim
Hachiman
15
4 / 3 / 6
13,702
596
12,234
13,200
2,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Grim Djarin
Jormungandr
14
2 / 7 / 5
12,893
561
13,940
17,345
6,172
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 2 / 4
14,417
627
27,405
9,308
4,150
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
12
Kills
11
11
Deaths
12
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
BabarQC
Ymir
3
4
7
1.63
L
Hachiman
Dreaded Grim
Hachiman
4
3
6
2.33
L
Jormungandr
Grim Djarin
Jormungandr
2
7
5
0.64
L
5
2
4
3.5
W
1
5
7
0.9
W
Scylla
jathn1
Scylla
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,756
Damage
53,579
63,982
Taken
39,853
55,657
Mitigated
13,276
26,265
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BabarQC
Ymir
8,426
659
1,479
6,679
22,873
23,989
148
14,046
8,827
23,517
0
L
Hachiman
Dreaded Grim
Hachiman
12,234
7,438
0
3,102
13,200
2,954
438
9,669
3,531
0
39,555
L
Jormungandr
Grim Djarin
Jormungandr
13,940
1,625
0
300
17,345
6,172
0
12,032
5,313
50,657
0
L
27,405
290
0
1,025
9,308
4,150
96
6,304
3,004
72,694
0
W
4,510
384
0
8,122
22,744
24,413
29
14,203
8,541
0
28,067
W
Scylla
jathn1
Scylla
18,820
290
0
9,985
18,365
7,255
162
13,328
5,037
95,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
41,012
226
Minions Killed
263
10
Camps Cleared
11
1,235,129
Distance Traveled
1,135,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,652
594
33
1
0
390,871
0
L
Hachiman
13,702
596
87
4
2
384,300
0
L
Jormungandr
12,893
561
80
3
6
346,700
0
L
Zeus
14,417
627
96
4
3
404,447
0
W
Tyr
12,777
556
29
1
3
419,589
0
W
Scylla
15,399
670
164
7
7
424,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role