Player Matchup

Jing Wei
Jing Wei
Alex iZ Creepy
Jing Wei
Level 15
God Stats
2W - 0L
1,789 SR
Queue Stats
3W - 1L
1,557 Elo+
Party 2
Horus
Horus
NickayD
Horus
Level 29
God Stats
5W - 3L
1,567 SR
Queue Stats
13W - 19L
1,463 Elo+
Party 2
Merlin
Merlin
xlDarkSoulslx53
Merlin
Level 28
God Stats
21W - 28L
1,487 SR
Queue Stats
92W - 92L
1,495 Elo+
Solo
Team Averages
Level 24
1,614 SR
1,505 Elo+

VS

Team Averages
Level 33
1,529 SR
1,494 Elo+
Fenrir
Fenrir
F-ati-a
Fenrir
Level 10
God Stats
0W - 1L
1,351 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Merlin
Merlin
Nilejuprogamers
Merlin
Level 28
God Stats
2W - 1L
1,789 SR
Queue Stats
80W - 112L
1,479 Elo+
Party 1
Ymir
Ymir
llluucass
Ymir
Level 61
God Stats
6W - 12L
1,449 SR
Queue Stats
167W - 189L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
7 / 4 / 16
11,626
969
13,469
12,636
3,588
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
NickayD
Horus
13
8 / 6 / 16
11,960
997
7,796
16,865
8,766
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
10 / 4 / 12
12,216
1,018
13,174
7,109
2,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
F-ati-a
Fenrir
8
0 / 14 / 5
7,522
627
4,436
18,454
5,703
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
6 / 8 / 6
10,854
905
9,869
10,938
3,821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
13
7 / 4 / 6
10,996
916
10,716
12,905
13,043
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
25
Kills
13
14
Deaths
26
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
7
4
16
3.75
L
Fenrir
F-ati-a
Fenrir
0
14
5
0.18
W
Horus
NickayD
Horus
8
6
16
2.67
L
6
8
6
1.13
L
Ymir
7
4
6
2.5
W
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,439
Damage
25,021
36,610
Taken
42,297
14,426
Mitigated
22,567
11,502
Healing
1,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
13,469
11,246
0
3,658
12,636
3,588
1,111
9,710
2,926
0
40,819
L
Fenrir
F-ati-a
Fenrir
4,436
1,202
0
73
18,454
5,703
0
6,251
12,203
0
10,943
W
Horus
NickayD
Horus
7,796
4,032
2,250
4,720
16,865
8,766
508
8,135
8,730
0
18,834
L
9,869
497
0
466
10,938
3,821
84
3,549
7,389
29,066
0
L
Ymir
10,716
2,395
0
1,135
12,905
13,043
0
3,795
9,110
27,840
0
W
13,174
1,043
58
816
7,109
2,072
984
3,584
3,525
32,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,802
Gold Earned
29,372
114
Minions Killed
105
3
Camps Cleared
6
689,143
Distance Traveled
574,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,626
969
48
4
2
232,606
0
L
Fenrir
7,522
627
17
1
0
190,321
0
W
Horus
11,960
997
22
2
0
240,648
0
L
Merlin
10,854
905
37
3
6
191,808
0
L
Ymir
10,996
916
51
4
0
192,446
0
W
Merlin
12,216
1,018
44
4
1
215,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role