Player Matchup

Fenrir
Fenrir
MrKiko136
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 84L
1,744 Elo+
Party 1
Kukulkan
Kukulkan
VVSR
Kukulkan
Level 160
God Stats
0W - 4L
1,582 SR
Queue Stats
227W - 204L
1,694 Elo+
Party 1
Achilles
Achilles
мневселавры
Achilles
Level 157
God Stats
7W - 9L
1,574 SR
Queue Stats
161W - 141L
1,669 Elo+
Solo
Team Averages
Level 146
1,552 SR
1,702 Elo+

VS

Team Averages
Level 141
1,568 SR
1,680 Elo+
Discordia
Discordia
AlKhimiya
Discordia
Level 158
God Stats
2W - 0L
1,569 SR
Queue Stats
83W - 94L
1,603 Elo+
Solo
Cerberus
Cerberus
Carma1911
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,806 Elo+
Solo
Hou Yi
Hou Yi
Ħudini
Hou Yi
Level 159
God Stats
48W - 36L
1,635 SR
Queue Stats
151W - 145L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrKiko136
Fenrir
15
3 / 8 / 9
13,698
652
5,990
23,502
18,849
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
VVSR
Kukulkan
18
9 / 6 / 5
16,076
766
22,214
16,973
4,742
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 6 / 9
13,723
653
13,436
28,601
31,923
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlKhimiya
Discordia
18
7 / 5 / 10
16,050
764
24,952
11,315
3,813
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Carma1911
Cerberus
14
0 / 7 / 14
14,286
680
12,768
22,260
18,576
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
Ħudini
Hou Yi
18
13 / 4 / 6
17,409
829
22,211
16,443
5,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
16
Kills
20
20
Deaths
16
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlKhimiya
Discordia
7
5
10
2.4
W
Cerberus
Carma1911
Cerberus
0
7
14
1
L
Fenrir
MrKiko136
Fenrir
3
8
9
0.94
L
Kukulkan
VVSR
Kukulkan
9
6
5
1.92
W
Hou Yi
Ħudini
Hou Yi
13
4
6
4
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,640
Damage
59,931
69,076
Taken
50,018
55,514
Mitigated
27,968
4,698
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlKhimiya
Discordia
24,952
519
0
1,226
11,315
3,813
52
4,809
6,506
74,203
0
W
Cerberus
Carma1911
Cerberus
12,768
1,114
0
4,967
22,260
18,576
60
10,599
11,661
31,056
0
L
Fenrir
MrKiko136
Fenrir
5,990
1,834
0
2,480
23,502
18,849
18
11,924
11,578
0
17,203
L
Kukulkan
VVSR
Kukulkan
22,214
1,361
0
366
16,973
4,742
561
11,324
5,649
89,902
0
W
Hou Yi
Ħudini
Hou Yi
22,211
9,788
0
3,284
16,443
5,579
3,333
7,227
9,216
0
76,550
L
13,436
4,689
0
1,852
28,601
31,923
559
14,833
13,768
0
32,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,497
Gold Earned
47,745
223
Minions Killed
281
7
Camps Cleared
12
1,110,937
Distance Traveled
1,109,657
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,050
764
110
5
6
380,601
0
W
Cerberus
14,286
680
63
3
1
389,834
6
L
Fenrir
13,698
652
19
1
1
363,790
2
L
Kukulkan
16,076
766
177
8
4
372,351
3
W
Hou Yi
17,409
829
108
5
5
339,222
0
L
Achilles
13,723
653
27
1
2
374,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role