Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 16
God Stats
2W - 2L
1,499 SR
Queue Stats
4W - 13L
1,059 Elo+
Solo
Cerberus
Cerberus
BonzaiZlio
Cerberus
Level 24
God Stats
4W - 6L
1,556 SR
Queue Stats
18W - 18L
1,225 Elo+
Solo
Bastet
Bastet
PalleFoxes
Bastet
Level 24
God Stats
14W - 19L
1,413 SR
Queue Stats
30W - 43L
1,286 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,190 Elo+

VS

Team Averages
Level 23
1,525 SR
1,210 Elo+
Athena
Athena
 
Athena
Level 20
God Stats
1W - 1L
1,647 SR
Queue Stats
5W - 22L
1,008 Elo+
Solo
Loki
Loki
ER_TORETE06
Loki
Level 26
God Stats
3W - 4L
1,354 SR
Queue Stats
23W - 30L
1,348 Elo+
Solo
Da Ji
Da Ji
JoseAVR02
Da Ji
Level 22
God Stats
5W - 7L
1,573 SR
Queue Stats
10W - 19L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 3 / 10
8,106
737
5,321
7,247
2,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
BonzaiZlio
Cerberus
12
9 / 1 / 5
10,131
921
8,266
9,216
3,972
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
PalleFoxes
Bastet
10
4 / 2 / 4
8,852
805
4,538
5,067
1,419
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
1 / 5 / 0
6,601
600
2,289
8,065
2,450
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 3 / 0
6,275
570
1,819
6,396
1,715
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
JoseAVR02
Da Ji
10
5 / 6 / 1
8,759
796
10,386
9,091
2,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
6
6
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
3
10
2
L
Athena
 
Athena
1
5
0
0.2
W
Cerberus
BonzaiZlio
Cerberus
9
1
5
11.5
L
0
3
0
0
L
Da Ji
JoseAVR02
Da Ji
5
6
1
0.92
W
Bastet
PalleFoxes
Bastet
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,125
Damage
14,494
21,530
Taken
23,552
8,096
Mitigated
7,027
4,779
Healing
2,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,321
2,260
0
690
7,247
2,705
376
763
6,484
0
15,301
L
Athena
 
Athena
2,289
712
111
234
8,065
2,450
0
3,824
4,241
6,187
0
W
Cerberus
BonzaiZlio
Cerberus
8,266
668
0
2,723
9,216
3,972
202
1,627
7,589
31,600
0
L
1,819
876
0
446
6,396
1,715
0
2,527
3,869
0
18,106
L
Da Ji
JoseAVR02
Da Ji
10,386
4,235
249
1,579
9,091
2,862
0
2,699
6,392
0
23,757
W
Bastet
PalleFoxes
Bastet
4,538
1,854
0
1,366
5,067
1,419
407
625
4,442
0
14,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,089
Gold Earned
21,635
119
Minions Killed
73
5
Camps Cleared
3
611,434
Distance Traveled
631,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,106
737
24
2
2
169,490
0
L
Athena
6,601
600
8
1
0
205,668
0
W
Cerberus
10,131
921
74
7
3
220,441
0
L
Loki
6,275
570
36
3
1
173,214
0
L
Da Ji
8,759
796
29
3
2
252,672
0
W
Bastet
8,852
805
21
2
0
221,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role