Player Matchup

Merlin
Merlin
OieCi7u714
Merlin
Level 11
God Stats
0W - 3L
1,064 SR
Queue Stats
2W - 11L
1,379 Elo+
Solo
Jormungandr
Jormungandr
SKULL BLAST JJ
Jormungandr
Level 27
God Stats
0W - 3L
1,563 SR
Queue Stats
3W - 5L
1,652 Elo+
Solo
Anubis
Anubis
diablo_humax
Anubis
Level 18
God Stats
0W - 3L
1,306 SR
Queue Stats
1W - 3L
1,550 Elo+
Solo
Team Averages
Level 19
1,311 SR
1,527 Elo+

VS

Team Averages
Level 19
1,551 SR
1,541 Elo+
Ullr
Ullr
ClawzReevq
Ullr
Level 26
God Stats
49W - 30L
1,640 SR
Queue Stats
91W - 58L
1,657 Elo+
Solo
Chaac
Chaac
GabrielBvx21
Chaac
Level 20
God Stats
1W - 0L
1,514 SR
Queue Stats
16W - 21L
1,446 Elo+
Solo
Merlin
Merlin
sushimitzu1999
Merlin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OieCi7u714
Merlin
9
2 / 9 / 1
8,251
750
3,595
13,222
3,006
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
SKULL BLAST JJ
Jormungandr
10
1 / 4 / 2
7,866
715
6,927
11,815
4,860
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
9
2 / 10 / 1
7,902
718
2,578
12,381
3,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 5 / 2
10,890
990
15,936
9,461
3,227
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
10 / 0 / 7
10,577
962
9,632
9,183
5,722
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 0 / 14
9,539
867
7,160
3,021
1,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
23
23
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
5
2
2.4
W
10
0
7
13.5
L
Merlin
OieCi7u714
Merlin
2
9
1
0.28
L
Jormungandr
SKULL BLAST JJ
Jormungandr
1
4
2
0.5
L
Anubis
2
10
1
0.25
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,100
Damage
32,728
37,418
Taken
21,665
11,667
Mitigated
10,073
4,155
Healing
7,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,936
5,939
0
1,996
9,461
3,227
1,592
6,940
2,521
231
41,555
W
9,632
841
0
4,194
9,183
5,722
358
5,110
4,073
0
28,723
L
Merlin
OieCi7u714
Merlin
3,595
300
0
0
13,222
3,006
0
2,685
10,537
15,082
0
L
Jormungandr
SKULL BLAST JJ
Jormungandr
6,927
710
660
2,829
11,815
4,860
0
3,310
8,505
20,048
0
L
Anubis
2,578
96
0
666
12,381
3,801
0
1,576
10,805
10,589
0
W
7,160
742
0
869
3,021
1,124
430
1,836
1,185
26,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,019
Gold Earned
31,006
82
Minions Killed
135
2
Camps Cleared
7
471,000
Distance Traveled
588,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,890
990
60
5
4
169,780
0
W
Chaac
10,577
962
30
3
2
204,183
0
L
Merlin
8,251
750
23
2
2
144,695
0
L
Jormungandr
7,866
715
38
3
0
178,253
0
L
Anubis
7,902
718
21
2
0
148,052
0
W
Merlin
9,539
867
45
4
1
214,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role