Player Matchup

Yemoja
Yemoja
Gold III
 
Yemoja
Gold III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold III
Fulgore91
Medusa
Gold III
Level 113
God Stats
24W - 15L
1,674 SR
Queue Stats
234W - 253L
1,416 MMR
Solo
Hera
Hera
Gold III
superdam45
Hera
Gold III
Level 107
God Stats
15W - 18L
1,594 SR
Queue Stats
187W - 173L
1,434 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,589 SR
1,450 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,680 SR
1,387 MMR
Guan Yu
Guan Yu
Gold IV
Autistic_Weeaboo
Guan Yu
Gold IV
Level 77
God Stats
17W - 7L
1,742 SR
Queue Stats
151W - 143L
1,403 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
WhiteAssasin317
Sun Wukong
Silver IV
Level 117
God Stats
0W - 4L
1,621 SR
Queue Stats
6W - 12L
1,297 MMR
Solo
Bacchus
Bacchus
Gold III
j0jA04
Bacchus
Gold III
Level 99
God Stats
50W - 29L
1,678 SR
Queue Stats
219W - 207L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 6 / 17
14,977
576
14,073
23,980
31,190
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Fulgore91
Medusa
17
4 / 9 / 12
16,644
640
21,304
24,086
7,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
13 / 3 / 4
19,232
740
30,001
17,290
5,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ZeusKumbhakarnaChaacKukulkanAres

VS

Bans
AchillesAphroditePersephoneMerlinVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 12
15,290
588
14,160
29,532
43,646
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
WhiteAssasin317
Sun Wukong
18
9 / 6 / 9
17,685
680
23,176
29,080
30,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
j0jA04
Bacchus
16
7 / 7 / 4
17,802
685
18,080
28,712
41,883
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
17
Kills
18
18
Deaths
17
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
6
17
1.42
L
2
4
12
2
W
Medusa
Fulgore91
Medusa
4
9
12
1.11
L
Sun Wukong
WhiteAssasin317
Sun Wukong
9
6
9
2.25
L
Bacchus
j0jA04
Bacchus
7
7
4
1.29
W
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,378
Damage
55,416
65,356
Taken
87,324
44,699
Mitigated
116,376
21,369
Healing
34,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
14,073
1,907
6,736
5,519
23,980
31,190
449
6,792
17,188
33,750
0
L
14,160
1,518
7,182
12,777
29,532
43,646
1,073
14,311
15,221
0
56,597
W
Medusa
Fulgore91
Medusa
21,304
10,993
897
2,913
24,086
7,695
1,780
7,570
16,516
0
70,354
L
Sun Wukong
WhiteAssasin317
Sun Wukong
23,176
3,671
0
6,729
29,080
30,847
525
15,062
14,018
0
86,433
L
Bacchus
j0jA04
Bacchus
18,080
1,555
1,963
6,229
28,712
41,883
994
15,452
13,260
57,300
0
W
30,001
8,589
1,688
3,616
17,290
5,814
466
4,838
12,452
90,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,853
Gold Earned
50,777
238
Minions Killed
225
10
Camps Cleared
11
1,323,141
Distance Traveled
1,416,160
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,977
576
28
1
0
423,806
4
L
Guan Yu
15,290
588
51
2
2
492,569
8
W
Medusa
16,644
640
89
3
6
439,194
4
L
Sun Wukong
17,685
680
117
5
2
481,772
0
L
Bacchus
17,802
685
57
2
7
441,819
0
W
Hera
19,232
740
121
5
4
460,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role