Player Matchup

Kukulkan
Kukulkan
DougItUp
Kukulkan
Level 42
God Stats
157W - 138L
1,591 SR
Queue Stats
198W - 223L
1,548 Elo+
Solo
Tyr
Tyr
Duccker
Tyr
Level 59
God Stats
2W - 1L
1,767 SR
Queue Stats
46W - 37L
1,598 Elo+
Solo
Ne Zha
Ne Zha
MysticKlutch27
Ne Zha
Level 86
God Stats
4W - 4L
1,856 SR
Queue Stats
25W - 23L
1,491 Elo+
Solo
Team Averages
Level 62
1,738 SR
1,546 Elo+

VS

Team Averages
Level 120
1,577 SR
1,522 Elo+
Hades
Hades
Cold-Artorias
Hades
Level 103
God Stats
45W - 33L
1,578 SR
Queue Stats
99W - 101L
1,548 Elo+
Solo
Arachne
Arachne
MCWubber1
Arachne
Level 100
God Stats
17W - 15L
1,513 SR
Queue Stats
177W - 196L
1,500 Elo+
Party 1
Yemoja
Yemoja
inF1R3andBL00D
Yemoja
Level 158
God Stats
10W - 6L
1,640 SR
Queue Stats
111W - 138L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DougItUp
Kukulkan
12
2 / 5 / 4
10,116
674
10,394
8,787
2,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
11
0 / 2 / 6
8,839
589
6,350
11,262
10,447
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
5 / 6 / 2
10,977
732
7,763
12,906
4,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
11,010
734
11,292
10,720
7,049
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
MCWubber1
Arachne
13
5 / 3 / 4
10,575
705
9,152
11,818
3,973
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 3 / 8
10,739
716
6,927
10,520
9,121
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
7
Kills
13
13
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Kukulkan
DougItUp
Kukulkan
2
5
4
0.8
L
Tyr
0
2
6
1.5
W
Arachne
MCWubber1
Arachne
5
3
4
2.33
L
5
6
2
1
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,507
Damage
27,371
32,955
Taken
33,058
17,554
Mitigated
20,143
7,047
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,292
135
966
4,409
10,720
7,049
788
4,111
6,609
35,365
0
L
Kukulkan
DougItUp
Kukulkan
10,394
909
258
378
8,787
2,738
0
6,762
2,025
34,610
0
L
Tyr
6,350
1,340
0
2,645
11,262
10,447
0
7,054
4,208
0
18,892
W
Arachne
MCWubber1
Arachne
9,152
6,152
0
5,770
11,818
3,973
1,103
3,417
8,401
0
23,087
L
7,763
2,367
561
3,205
12,906
4,369
0
4,797
8,109
0
34,080
W
6,927
653
1,672
2,680
10,520
9,121
847
3,573
6,947
32,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,932
Gold Earned
32,324
177
Minions Killed
120
6
Camps Cleared
6
760,811
Distance Traveled
792,812
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,010
734
62
4
3
278,467
0
L
Kukulkan
10,116
674
78
5
2
233,131
0
L
Tyr
8,839
589
40
3
2
268,083
0
W
Arachne
10,575
705
20
1
1
258,944
0
L
Ne Zha
10,977
732
59
4
2
259,597
0
W
Yemoja
10,739
716
38
3
2
255,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role