Player Matchup

Achilles
Achilles
NeGlAnD88
Achilles
Level 108
God Stats
2W - 0L
1,796 SR
Queue Stats
190W - 192L
1,527 Elo+
Solo
Ne Zha
Ne Zha
Pr0t0type52
Ne Zha
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,584 Elo+
Solo
Sobek
Sobek
RainmanHxC
Sobek
Level 83
God Stats
6W - 1L
1,829 SR
Queue Stats
313W - 314L
1,458 Elo+
Solo
Chang'e
Chang'e
ThePatriarchyGG
Chang'e
Level 123
God Stats
2W - 0L
1,353 SR
Queue Stats
79W - 82L
1,467 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TwinecyberWings
Ah Muzen Cab
Level 124
God Stats
3W - 0L
1,537 SR
Queue Stats
38W - 54L
1,465 Elo+
Party 1
Team Averages
Level 104
1,603 SR
1,500 Elo+

VS

Team Averages
Level 112
1,478 SR
1,497 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 69
God Stats
5W - 12L
1,438 SR
Queue Stats
416W - 406L
1,525 Elo+
Solo
Freya
Freya
AmazingChingao
Freya
Level 107
God Stats
0W - 3L
1,309 SR
Queue Stats
86W - 97L
1,452 Elo+
Solo
Hel
Hel
Filipim123
Hel
Level 114
God Stats
7W - 6L
1,472 SR
Queue Stats
718W - 695L
1,529 Elo+
Solo
Fenrir
Fenrir
Titans_Demon
Fenrir
Level 149
God Stats
2W - 2L
1,803 SR
Queue Stats
109W - 139L
1,502 Elo+
Solo
Ne Zha
Ne Zha
zloyshizofrenik
Ne Zha
Level 121
God Stats
1W - 2L
1,366 SR
Queue Stats
238W - 250L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NeGlAnD88
Achilles
19
4 / 13 / 12
13,877
631
18,150
31,058
14,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
20
11 / 7 / 15
17,680
804
26,907
29,926
28,314
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
20
6 / 9 / 15
13,929
633
18,129
28,111
38,735
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 7 / 17
14,585
663
30,504
25,658
16,587
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
TwinecyberWings
Ah Muzen Cab
20
6 / 4 / 15
15,918
724
30,348
18,239
6,155
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
1 / 9 / 30
13,072
594
13,166
35,216
49,602
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
13 / 5 / 21
16,032
729
32,009
26,121
13,814
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 6 / 24
13,617
619
19,746
26,271
22,299
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
13 / 9 / 15
15,250
693
20,894
28,591
26,717
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 3 / 25
15,062
685
20,514
25,617
14,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
155
32
Kills
40
40
Deaths
32
74
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
9
30
1.78
L
13
5
21
4.7
L
4
6
24
2.67
W
Achilles
NeGlAnD88
Achilles
4
13
12
0.77
W
Ne Zha
11
7
15
2.64
W
Sobek
6
9
15
1.5
W
5
7
17
1.93
L
Fenrir
13
9
15
2.28
W
Ah Muzen Cab
TwinecyberWings
Ah Muzen Cab
6
4
15
3.38
L
9
3
25
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,038
Damage
106,329
132,992
Taken
141,816
104,077
Mitigated
127,054
52,099
Healing
74,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
13,166
2,390
2,936
8,956
35,216
49,602
519
14,736
20,480
0
22,199
L
32,009
10,585
2,380
6,761
26,121
13,814
1,278
7,139
18,982
62,696
0
L
19,746
1,335
24,749
12,732
26,271
22,299
240
9,769
16,502
36,092
0
W
Achilles
NeGlAnD88
Achilles
18,150
4,750
1,560
3,832
31,058
14,286
49
10,990
20,068
0
38,327
W
Ne Zha
26,907
8,317
2,372
8,820
29,926
28,314
645
10,673
19,253
0
56,549
W
Sobek
18,129
1,613
2,391
4,739
28,111
38,735
380
11,223
16,888
29,959
0
W
30,504
2,819
11,763
10,548
25,658
16,587
1,099
10,948
14,710
49,825
0
L
Fenrir
20,894
3,706
3,572
2,804
28,591
26,717
1,607
8,728
19,863
0
31,398
W
Ah Muzen Cab
TwinecyberWings
Ah Muzen Cab
30,348
12,734
549
5,525
18,239
6,155
3,673
7,921
10,318
0
69,710
L
20,514
2,207
2,187
7,341
25,617
14,622
1,000
8,261
17,356
0
64,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,989
Gold Earned
73,033
220
Minions Killed
241
0
Camps Cleared
0
1,818,142
Distance Traveled
1,877,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,072
594
18
1
0
426,759
0
L
Freya
16,032
729
82
4
0
324,335
0
L
Hel
13,617
619
53
2
0
383,047
0
W
Achilles
13,877
631
27
1
0
354,007
0
W
Ne Zha
17,680
804
43
2
0
383,882
0
W
Sobek
13,929
633
19
1
0
363,291
0
W
Chang'e
14,585
663
43
2
0
371,400
0
L
Fenrir
15,250
693
25
1
0
328,540
0
W
Ah Muzen Cab
15,918
724
88
4
0
345,562
0
L
Ne Zha
15,062
685
63
3
0
414,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role