Player Matchup

Sobek
Sobek
Platinum IV
RagdeDarkside
Sobek
Platinum IV
Level 124
God Stats
2W - 2L
1,572 SR
Queue Stats
42W - 30L
1,901 MMR
Solo
Hera
Hera
Diamond V
SweetHor
Hera
Diamond V
Level 84
God Stats
113W - 113L
1,620 SR
Queue Stats
344W - 328L
1,925 MMR
Solo
Izanami
Izanami
Diamond V
YoungAg97
Izanami
Diamond V
Level 158
God Stats
4W - 1L
1,772 SR
Queue Stats
171W - 152L
1,918 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
iBombon-
Hun Batz
Platinum IV
Level 38
God Stats
8W - 0L
1,868 SR
Queue Stats
41W - 27L
1,919 MMR
Solo
Tyr
Tyr
Diamond V
manlegend65
Tyr
Diamond V
Level 159
God Stats
67W - 56L
1,655 SR
Queue Stats
404W - 385L
1,883 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,697 SR
1,909 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,604 SR
1,910 MMR
Rama
Rama
Diamond V
Beryllium3120
Rama
Diamond V
Level 148
God Stats
4W - 5L
1,559 SR
Queue Stats
404W - 406L
1,951 MMR
Solo
Scylla
Scylla
Diamond V
Korrupt Sanity
Scylla
Diamond V
Level 140
God Stats
34W - 39L
1,614 SR
Queue Stats
305W - 291L
1,894 MMR
Party 1
Yemoja
Yemoja
Platinum I
Mr Red Lord
Yemoja
Platinum I
Level 154
God Stats
0W - 1L
1,337 SR
Queue Stats
310W - 287L
1,853 MMR
Party 1
Thanatos
Thanatos
Diamond IV
baylixir
Thanatos
Diamond IV
Level 116
God Stats
12W - 8L
1,743 SR
Queue Stats
264W - 222L
1,961 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
lMicky23
Sun Wukong
Platinum I
Level 158
God Stats
27W - 16L
1,766 SR
Queue Stats
373W - 343L
1,892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 25
27,262
478
29,456
68,451
109,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
20
15 / 11 / 11
29,920
525
70,704
36,951
16,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
YoungAg97
Izanami
20
7 / 15 / 17
29,216
513
51,731
64,269
30,169
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
iBombon-
Hun Batz
20
17 / 10 / 13
30,324
532
49,730
48,810
30,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
10 / 11 / 20
27,566
484
39,018
72,149
115,596
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
FreyaThorEsetSusanoAchilles

VS

Bans
KukulkanKing ArthurJormungandrKumbhakarnaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 15 / 10
27,739
487
52,827
60,767
28,391
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 11 / 15
28,809
505
61,050
45,534
24,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
20
5 / 6 / 30
24,503
430
23,147
56,048
96,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
baylixir
Thanatos
20
17 / 13 / 18
31,459
552
45,349
52,613
27,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
lMicky23
Sun Wukong
20
8 / 8 / 26
26,614
467
39,688
71,105
112,944
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
154
53
Kills
55
55
Deaths
53
86
Assists
99
Player
Kills
Deaths
Assists
KDA
L
11
15
10
1.07
L
14
11
15
1.95
L
Yemoja
5
6
30
3.33
W
4
8
25
2.06
W
Hera
15
11
11
1.86
W
Izanami
YoungAg97
Izanami
7
15
17
1.03
L
Thanatos
baylixir
Thanatos
17
13
18
2
W
Hun Batz
iBombon-
Hun Batz
17
10
13
2.35
L
Sun Wukong
lMicky23
Sun Wukong
8
8
26
2.63
W
10
11
20
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,639
Damage
222,061
290,630
Taken
286,067
302,355
Mitigated
290,225
91,066
Healing
123,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
52,827
47,613
0
20,678
60,767
28,391
5,775
19,496
41,271
0
299,437
L
61,050
2,243
0
11,669
45,534
24,662
1,176
13,203
32,331
283,502
0
L
Yemoja
23,147
3,420
12,820
10,480
56,048
96,720
551
26,428
29,620
70,430
0
W
29,456
1,952
0
18,204
68,451
109,510
720
24,287
44,164
87,874
0
W
Hera
70,704
11,544
1,025
6,876
36,951
16,332
4,152
13,963
22,988
250,638
0
W
Izanami
YoungAg97
Izanami
51,731
28,893
0
28,239
64,269
30,169
12,516
18,549
45,720
0
337,690
L
Thanatos
baylixir
Thanatos
45,349
10,337
0
42,566
52,613
27,508
3,201
16,878
35,735
0
246,369
W
Hun Batz
iBombon-
Hun Batz
49,730
12,980
0
8,842
48,810
30,748
2,928
13,613
35,197
0
250,099
L
Sun Wukong
lMicky23
Sun Wukong
39,688
5,837
0
25,086
71,105
112,944
257
29,043
42,062
0
159,073
W
39,018
3,660
0
27,880
72,149
115,596
557
20,032
51,568
0
128,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

144,288
Gold Earned
139,124
1,097
Minions Killed
1,270
0
Camps Cleared
0
5,017,556
Distance Traveled
5,092,367
63
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
27,739
487
342
6
0
838,122
7
L
Scylla
28,809
505
368
6
0
995,114
6
L
Yemoja
24,503
430
52
1
0
1,056,456
16
W
Sobek
27,262
478
60
1
0
1,105,507
23
W
Hera
29,920
525
296
5
0
974,010
16
W
Izanami
29,216
513
330
6
0
839,358
14
L
Thanatos
31,459
552
299
5
0
1,112,372
8
W
Hun Batz
30,324
532
255
4
0
1,070,983
5
L
Sun Wukong
26,614
467
209
4
0
1,090,303
14
W
Tyr
27,566
484
156
3
0
1,027,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role