Player Matchup

Kukulkan
Kukulkan
Gold V
GuileCassar
Kukulkan
Gold V
Level 40
God Stats
6W - 7L
1,524 SR
Queue Stats
15W - 15L
1,374 MMR
Party 1
Nike
Nike
Gold III
Il-Ftir
Nike
Gold III
Level 43
God Stats
2W - 1L
1,866 SR
Queue Stats
28W - 26L
1,490 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
tridot120
Kumbhakarna
Gold IV
Level 58
God Stats
1W - 2L
1,246 SR
Queue Stats
30W - 32L
1,376 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 47
1,545 SR
1,413 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,576 SR
1,442 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
NoffenG
Chaac
Gold IV
Level 117
God Stats
3W - 1L
1,656 SR
Queue Stats
81W - 87L
1,362 MMR
Solo
Raijin
Raijin
Gold IV
iAm_Trailgunner
Raijin
Gold IV
Level 62
God Stats
25W - 25L
1,573 SR
Queue Stats
99W - 118L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GuileCassar
Kukulkan
17
6 / 9 / 2
16,503
611
27,458
20,382
6,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Il-Ftir
Nike
18
3 / 2 / 5
16,129
597
20,415
31,211
33,934
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
tridot120
Kumbhakarna
16
2 / 8 / 8
16,993
629
7,477
45,301
20,407
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
HerculesBacchusMedusaHeraAchilles

VS

Bans
Ne ZhaHou YiSkadiNeithBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
4 / 6 / 9
16,852
624
19,689
21,095
9,613
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
NoffenG
Chaac
18
6 / 1 / 11
17,826
660
30,709
34,002
36,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
9 / 4 / 6
18,683
692
36,198
17,210
5,077
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
11
Kills
19
19
Deaths
11
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
6
9
1.42
L
Kukulkan
GuileCassar
Kukulkan
6
9
2
0.78
L
Nike
Il-Ftir
Nike
3
2
5
2.75
W
Chaac
NoffenG
Chaac
6
1
11
11.5
W
9
4
6
3
L
Kumbhakarna
tridot120
Kumbhakarna
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,350
Damage
86,596
96,894
Taken
72,307
60,563
Mitigated
51,112
22,414
Healing
20,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
19,689
9,417
0
3,062
21,095
9,613
1,049
10,804
10,291
0
70,613
L
Kukulkan
GuileCassar
Kukulkan
27,458
578
1,320
1,655
20,382
6,222
0
8,589
11,793
94,678
0
L
Nike
Il-Ftir
Nike
20,415
4,779
0
10,070
31,211
33,934
68
12,406
18,805
511
80,437
W
Chaac
NoffenG
Chaac
30,709
3,886
0
14,876
34,002
36,422
1,654
13,478
20,524
0
79,922
W
36,198
1,752
0
2,215
17,210
5,077
808
11,608
5,602
95,154
0
L
Kumbhakarna
tridot120
Kumbhakarna
7,477
735
1,365
8,004
45,301
20,407
0
16,000
29,301
26,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,625
Gold Earned
53,361
296
Minions Killed
312
11
Camps Cleared
10
1,439,378
Distance Traveled
1,421,783
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,852
624
80
3
8
430,354
0
L
Kukulkan
16,503
611
158
6
6
473,600
0
L
Nike
16,129
597
118
4
3
499,567
2
W
Chaac
17,826
660
89
3
1
547,242
2
W
Raijin
18,683
692
143
5
1
444,187
6
L
Kumbhakarna
16,993
629
20
1
2
466,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role