Player Matchup

Hera
Hera
Gold IV
evairjr infinit
Hera
Gold IV
Level 160
God Stats
1W - 0L
1,823 SR
Queue Stats
42W - 33L
1,494 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,823 SR
1,494 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,632 SR
1,439 MMR
Sun Wukong
Sun Wukong
Silver I
Prince Ermac
Sun Wukong
Silver I
Level 108
God Stats
0W - 1L
1,632 SR
Queue Stats
34W - 34L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
11,610
774
11,653
11,247
7,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BakasuraSetAh Muzen CabKing ArthurAnubis

VS

Bans
He BoPoseidonUllrFreyaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Prince Ermac
Sun Wukong
16
2 / 1 / 0
11,096
740
8,355
20,984
24,596
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Prince Ermac
Sun Wukong
2
1
0
2
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,653
Damage
8,355
11,247
Taken
20,984
7,857
Mitigated
24,596
5,206
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Prince Ermac
Sun Wukong
8,355
1,911
0
7,504
20,984
24,596
0
12,216
8,768
0
64,578
W
11,653
3,410
0
5,206
11,247
7,857
2,249
582
10,665
75,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,610
Gold Earned
11,096
152
Minions Killed
115
6
Camps Cleared
5
257,106
Distance Traveled
294,534
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,096
740
115
8
5
294,534
0
W
Hera
11,610
774
152
10
6
257,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role