Player Matchup

Raijin
Raijin
Iniglio
Raijin
Level 30
God Stats
1W - 1L
1,315 SR
Queue Stats
21W - 26L
1,393 Elo+
Party 2
Fenrir
Fenrir
JustDILLIGAF
Fenrir
Level 60
God Stats
1W - 0L
1,402 SR
Queue Stats
25W - 46L
1,317 Elo+
Party 2
Kukulkan
Kukulkan
OneShotOneBrick
Kukulkan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,317 Elo+
Solo
Amaterasu
Amaterasu
SGtBabyCheMus
Amaterasu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,379 Elo+
Party 2
Thoth
Thoth
TimTheAlpaca
Thoth
Level 100
God Stats
3W - 0L
1,658 SR
Queue Stats
95W - 118L
1,433 Elo+
Party 2
Team Averages
Level 57
1,475 SR
1,368 Elo+

VS

Team Averages
Level 41
1,457 SR
1,270 Elo+
Camazotz
Camazotz
Sel-Carno
Camazotz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 93L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
Th4gLif369
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,108 Elo+
Party 1
Ao Kuang
Ao Kuang
Vesssy95
Ao Kuang
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 104L
1,329 Elo+
Solo
Arachne
Arachne
lonsedale
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,404 Elo+
Solo
Achilles
Achilles
snakear1985
Achilles
Level 18
God Stats
0W - 1L
1,284 SR
Queue Stats
2W - 5L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Iniglio
Raijin
20
9 / 8 / 15
16,091
670
21,322
20,987
12,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
20
6 / 10 / 18
15,229
635
17,266
24,979
20,875
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
20
13 / 4 / 14
18,210
759
49,232
13,795
7,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SGtBabyCheMus
Amaterasu
20
3 / 5 / 21
14,911
621
11,913
35,921
40,137
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
6 / 8 / 16
15,604
650
31,491
22,549
10,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Sel-Carno
Camazotz
20
6 / 6 / 12
13,214
551
18,309
37,857
12,197
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Th4gLif369
Sun Wukong
20
3 / 10 / 20
13,345
556
13,713
36,714
28,131
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Vesssy95
Ao Kuang
20
8 / 6 / 17
15,109
630
20,026
24,070
8,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
lonsedale
Arachne
20
16 / 3 / 13
17,584
733
25,665
22,086
15,787
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
snakear1985
Achilles
20
2 / 13 / 16
13,055
544
17,535
31,141
31,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
113
37
Kills
35
35
Deaths
38
84
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Raijin
Iniglio
Raijin
9
8
15
2.06
W
Fenrir
6
10
18
1.5
W
Kukulkan
13
4
14
5
W
Amaterasu
SGtBabyCheMus
Amaterasu
3
5
21
2.7
L
Camazotz
Sel-Carno
Camazotz
6
6
12
2
L
Sun Wukong
Th4gLif369
Sun Wukong
3
10
20
1.3
W
6
8
16
1.75
L
Ao Kuang
Vesssy95
Ao Kuang
8
6
17
2.75
L
Arachne
lonsedale
Arachne
16
3
13
7.5
L
Achilles
snakear1985
Achilles
2
13
16
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,224
Damage
95,248
118,231
Taken
151,868
91,574
Mitigated
96,124
38,381
Healing
61,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Iniglio
Raijin
21,322
2,207
1,484
1,947
20,987
12,983
1,241
2,581
18,406
47,053
0
W
Fenrir
17,266
3,468
2,758
3,877
24,979
20,875
613
2,985
21,994
1,331
31,895
W
Kukulkan
49,232
2,846
2,271
2,006
13,795
7,521
1,887
2,948
10,847
104,982
0
W
Amaterasu
SGtBabyCheMus
Amaterasu
11,913
2,579
3,215
11,859
35,921
40,137
772
4,057
31,864
1,182
26,906
L
Camazotz
Sel-Carno
Camazotz
18,309
4,343
2,985
16,604
37,857
12,197
0
26,803
11,054
0
33,417
L
Sun Wukong
Th4gLif369
Sun Wukong
13,713
2,162
945
7,292
36,714
28,131
0
27,667
9,047
0
33,682
W
31,491
666
2,608
6,356
22,549
10,058
314
7,455
15,094
65,784
0
L
Ao Kuang
Vesssy95
Ao Kuang
20,026
2,951
3,365
7,973
24,070
8,058
0
16,916
7,154
37,064
0
L
Arachne
lonsedale
Arachne
25,665
17,804
5,688
11,732
22,086
15,787
1,875
12,260
9,826
0
42,782
L
Achilles
snakear1985
Achilles
17,535
6,123
1,199
3,761
31,141
31,951
0
19,774
11,367
0
38,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,045
Gold Earned
72,307
302
Minions Killed
147
0
Camps Cleared
0
2,121,170
Distance Traveled
2,022,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
16,091
670
48
2
0
394,127
0
W
Fenrir
15,229
635
23
1
0
404,543
0
W
Kukulkan
18,210
759
128
5
0
433,152
0
W
Amaterasu
14,911
621
35
1
0
459,533
0
L
Camazotz
13,214
551
23
1
0
407,873
0
L
Sun Wukong
13,345
556
23
1
0
380,322
0
W
Thoth
15,604
650
68
3
0
429,815
0
L
Ao Kuang
15,109
630
32
1
0
392,604
0
L
Arachne
17,584
733
37
2
0
513,010
0
L
Achilles
13,055
544
32
1
0
328,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role