Player Matchup

Ymir
Ymir
AleyxArise
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,344 Elo+
Party 2
Ne Zha
Ne Zha
Bers3rk LoGiCz
Ne Zha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,474 Elo+
Party 2
Discordia
Discordia
Luigi96360
Discordia
Level 104
God Stats
4W - 2L
1,389 SR
Queue Stats
15W - 18L
1,602 Elo+
Party 2
Hachiman
Hachiman
SnIpIzZa
Hachiman
Level 12
God Stats
8W - 12L
1,478 SR
Queue Stats
11W - 19L
1,309 Elo+
Party 2
Vamana
Vamana
SteSniper92
Vamana
Level 129
God Stats
1W - 1L
1,779 SR
Queue Stats
75W - 84L
1,497 Elo+
Party 2
Team Averages
Level 74
1,529 SR
1,445 Elo+

VS

Team Averages
Level 46
1,613 SR
1,510 Elo+
Merlin
Merlin
Kekks330
Merlin
Level 42
God Stats
9W - 9L
1,583 SR
Queue Stats
133W - 142L
1,462 Elo+
Solo
Ne Zha
Ne Zha
Lárensína
Ne Zha
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 11L
1,580 Elo+
Solo
Skadi
Skadi
Romeys
Skadi
Level 29
God Stats
10W - 6L
1,602 SR
Queue Stats
55W - 47L
1,495 Elo+
Party 1
Yemoja
Yemoja
Sinistralmist
Yemoja
Level 86
God Stats
3W - 1L
1,794 SR
Queue Stats
129W - 117L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
kariminho
Ao Kuang
Level 36
God Stats
5W - 4L
1,588 SR
Queue Stats
146W - 148L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
7,366
335
984
15,538
4,497
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 5 / 3
9,877
449
8,723
14,252
4,085
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Luigi96360
Discordia
15
3 / 3 / 2
10,009
455
16,676
9,780
2,587
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
SnIpIzZa
Hachiman
14
0 / 7 / 1
8,146
370
7,302
11,335
2,635
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
16
2 / 5 / 0
9,605
437
10,538
19,977
19,997
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kekks330
Merlin
19
2 / 2 / 3
13,202
600
6,951
8,864
2,999
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
20
6 / 0 / 6
13,757
625
14,428
20,059
16,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Romeys
Skadi
16
9 / 3 / 10
12,322
560
15,912
17,203
5,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
5 / 0 / 16
12,991
591
7,082
15,428
19,096
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
kariminho
Ao Kuang
18
7 / 1 / 5
13,295
604
10,848
14,475
5,197
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
6
Kills
29
29
Deaths
6
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
1
5
3
0.5
W
Merlin
Kekks330
Merlin
2
2
3
1.75
L
Discordia
Luigi96360
Discordia
3
3
2
1.33
W
Ne Zha
6
0
6
9
W
Skadi
Romeys
Skadi
9
3
10
4.67
W
5
0
16
13
L
Hachiman
SnIpIzZa
Hachiman
0
7
1
0.07
L
Vamana
2
5
0
0.4
W
Ao Kuang
kariminho
Ao Kuang
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,223
Damage
55,221
70,882
Taken
76,029
33,801
Mitigated
49,921
18,431
Healing
32,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
984
579
0
1,321
15,538
4,497
431
6,684
8,854
18,547
0
L
8,723
795
0
3,452
14,252
4,085
0
5,547
8,705
0
65,578
W
Merlin
Kekks330
Merlin
6,951
204
0
1,702
8,864
2,999
1,425
4,318
4,546
107,690
0
L
Discordia
Luigi96360
Discordia
16,676
198
0
3,008
9,780
2,587
0
5,169
4,611
69,036
0
W
Ne Zha
14,428
7,891
0
10,563
20,059
16,952
1,267
3,497
16,562
0
93,609
W
Skadi
Romeys
Skadi
15,912
7,178
0
4,563
17,203
5,677
4,551
5,659
11,544
0
74,746
W
7,082
1,121
3,517
3,840
15,428
19,096
1,577
5,561
9,867
26,499
0
L
Hachiman
SnIpIzZa
Hachiman
7,302
1,895
0
2,312
11,335
2,635
924
4,123
7,212
0
50,336
L
Vamana
10,538
3,798
0
8,338
19,977
19,997
770
4,459
15,518
528
57,021
W
Ao Kuang
kariminho
Ao Kuang
10,848
2,722
0
8,786
14,475
5,197
1,675
3,290
11,185
90,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
65,567
422
Minions Killed
570
0
Camps Cleared
0
1,980,365
Distance Traveled
2,147,706
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,366
335
42
2
0
394,974
0
L
Ne Zha
9,877
449
102
5
0
418,263
6
W
Merlin
13,202
600
168
8
0
396,287
5
L
Discordia
10,009
455
114
5
0
406,930
8
W
Ne Zha
13,757
625
131
6
0
438,240
1
W
Skadi
12,322
560
105
5
0
419,247
0
W
Yemoja
12,991
591
38
2
0
425,268
0
L
Hachiman
8,146
370
79
4
0
398,674
0
L
Vamana
9,605
437
85
4
0
361,524
0
W
Ao Kuang
13,295
604
128
6
0
468,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role