Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
3W - 10L
1,139 SR
Queue Stats
6W - 17L
1,081 Elo+
Solo
Achilles
Achilles
BlAcKsTrIK
Achilles
Level 15
God Stats
2W - 1L
1,271 SR
Queue Stats
4W - 5L
1,234 Elo+
Party 1
Heimdallr
Heimdallr
Orca Vibes
Heimdallr
Level 13
God Stats
3W - 4L
1,349 SR
Queue Stats
5W - 8L
1,242 Elo+
Party 1
Vulcan
Vulcan
Pani_Fiedler
Vulcan
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
91W - 96L
1,390 Elo+
Solo
Neith
Neith
rAmiroBay
Neith
Level 6
God Stats
3W - 2L
1,476 SR
Queue Stats
4W - 3L
1,473 Elo+
Solo
Team Averages
Level 17
1,347 SR
1,284 Elo+

VS

Team Averages
Level 10
1,428 SR
1,130 Elo+
Hachiman
Hachiman
ANTl-FANBOY
Hachiman
Level 4
God Stats
0W - 1L
1,306 SR
Queue Stats
3W - 12L
1,055 Elo+
Party 2
Jormungandr
Jormungandr
Demone788
Jormungandr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,153 Elo+
Party 2
Chang'e
Chang'e
ItzArcaneSpirit
Chang'e
Level 27
God Stats
4W - 4L
1,335 SR
Queue Stats
64W - 88L
1,332 Elo+
Solo
Ares
Ares
Matpopcorn
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,055 Elo+
Party 2
Nemesis
Nemesis
Theo-pierre974
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
9 / 9 / 13
15,253
1,017
18,184
20,649
8,619
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
BlAcKsTrIK
Achilles
20
8 / 6 / 26
16,841
1,123
23,892
24,752
20,415
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Orca Vibes
Heimdallr
20
13 / 11 / 22
17,297
1,153
36,403
22,451
9,192
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
20
13 / 1 / 20
16,901
1,127
30,895
10,918
4,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
rAmiroBay
Neith
20
7 / 4 / 24
14,963
998
21,473
18,678
7,093
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ANTl-FANBOY
Hachiman
20
7 / 15 / 16
15,754
1,050
23,794
32,161
13,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
Demone788
Jormungandr
20
9 / 3 / 17
16,899
1,127
18,095
28,869
38,737
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 11 / 10
16,361
1,091
25,385
28,853
22,470
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 8 / 17
14,415
961
14,246
25,491
41,979
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
1 / 14 / 17
14,041
936
6,317
26,755
11,571
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
107
50
Kills
30
31
Deaths
51
105
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
9
13
1.72
L
Hachiman
ANTl-FANBOY
Hachiman
7
15
16
1
W
Achilles
BlAcKsTrIK
Achilles
8
6
26
3.5
L
Jormungandr
Demone788
Jormungandr
9
3
17
5.83
L
11
11
10
1.45
L
2
8
17
1.31
W
Heimdallr
Orca Vibes
Heimdallr
13
11
22
2.18
W
Vulcan
13
1
20
23
L
1
14
17
0.68
W
Neith
rAmiroBay
Neith
7
4
24
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,847
Damage
87,837
97,448
Taken
142,129
49,775
Mitigated
128,011
13,982
Healing
19,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,184
9,453
901
3,412
20,649
8,619
0
12,866
7,783
0
25,507
L
Hachiman
ANTl-FANBOY
Hachiman
23,794
14,630
0
2,970
32,161
13,254
0
8,184
23,977
0
49,283
W
Achilles
BlAcKsTrIK
Achilles
23,892
16,885
0
4,899
24,752
20,415
0
16,313
8,439
0
46,866
L
Jormungandr
Demone788
Jormungandr
18,095
5,750
1,128
601
28,869
38,737
0
5,170
23,699
60,918
0
L
25,385
3,576
6,039
7,017
28,853
22,470
0
6,365
22,488
53,634
0
L
14,246
1,417
630
315
25,491
41,979
0
5,790
19,701
27,873
0
W
Heimdallr
Orca Vibes
Heimdallr
36,403
26,980
0
315
22,451
9,192
0
14,267
8,184
0
66,971
W
Vulcan
30,895
9,440
909
16
10,918
4,456
0
3,428
7,490
53,940
0
L
6,317
1,742
0
914
26,755
11,571
0
5,386
21,369
0
13,510
W
Neith
rAmiroBay
Neith
21,473
14,004
0
3,530
18,678
7,093
0
10,852
7,826
0
45,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,255
Gold Earned
77,470
234
Minions Killed
196
6
Camps Cleared
4
1,268,747
Distance Traveled
1,468,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,253
1,017
16
1
0
227,039
0
L
Hachiman
15,754
1,050
40
3
0
285,609
0
W
Achilles
16,841
1,123
46
3
1
265,149
0
L
Jormungandr
16,899
1,127
76
5
2
292,946
0
L
Chang'e
16,361
1,091
61
4
1
242,716
0
L
Ares
14,415
961
8
1
0
324,828
0
W
Heimdallr
17,297
1,153
76
5
1
198,378
0
W
Vulcan
16,901
1,127
52
3
2
332,063
0
L
Nemesis
14,041
936
11
1
1
321,911
0
W
Neith
14,963
998
44
3
2
246,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role