Player Matchup

Horus
Horus
Angelheels
Horus
Level 128
God Stats
2W - 1L
1,493 SR
Queue Stats
322W - 291L
1,564 Elo+
Solo
Izanami
Izanami
dznero
Izanami
Level 153
God Stats
1W - 2L
1,460 SR
Queue Stats
447W - 420L
1,642 Elo+
Solo
Geb
Geb
gingeviniho
Geb
Level 140
God Stats
4W - 0L
1,715 SR
Queue Stats
298W - 276L
1,584 Elo+
Solo
Ah Puch
Ah Puch
hnsen
Ah Puch
Level 153
God Stats
12W - 7L
1,523 SR
Queue Stats
396W - 329L
1,618 Elo+
Party 1
Tyr
Tyr
kVESPonG
Tyr
Level 129
God Stats
10W - 5L
1,651 SR
Queue Stats
237W - 161L
1,595 Elo+
Party 1
Team Averages
Level 141
1,568 SR
1,601 Elo+

VS

Team Averages
Level 130
1,624 SR
1,566 Elo+
Aphrodite
Aphrodite
DangerNoodleJorm
Aphrodite
Level 127
God Stats
0W - 1L
1,579 SR
Queue Stats
173W - 155L
1,514 Elo+
Solo
Fafnir
Fafnir
Jonru69
Fafnir
Level 67
God Stats
0W - 1L
1,691 SR
Queue Stats
47W - 33L
1,632 Elo+
Solo
Cernunnos
Cernunnos
Juukkaa
Cernunnos
Level 147
God Stats
9W - 11L
1,554 SR
Queue Stats
721W - 709L
1,561 Elo+
Solo
Persephone
Persephone
Luhka
Persephone
Level 150
God Stats
1W - 1L
1,542 SR
Queue Stats
117W - 117L
1,593 Elo+
Solo
Agni
Agni
Valikia
Agni
Level 159
God Stats
1W - 1L
1,753 SR
Queue Stats
89W - 92L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
4 / 4 / 21
14,188
617
13,517
28,673
30,344
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
dznero
Izanami
20
12 / 5 / 15
15,738
684
28,424
25,421
13,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 3 / 26
16,201
704
21,963
29,152
42,700
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ah Puch
hnsen
Ah Puch
20
8 / 6 / 17
15,797
687
29,753
25,801
13,092
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 3 / 15
13,723
597
12,480
29,331
38,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
5 / 5 / 9
14,787
643
18,797
23,404
12,301
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Jonru69
Fafnir
20
7 / 4 / 9
14,321
623
13,574
28,499
36,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Juukkaa
Cernunnos
19
2 / 8 / 8
12,768
555
27,237
22,515
8,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Luhka
Persephone
20
1 / 9 / 14
13,961
607
30,159
20,753
7,477
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Valikia
Agni
20
6 / 8 / 3
13,719
596
19,878
19,369
6,513
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
64
34
Kills
21
21
Deaths
34
94
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Horus
4
4
21
3.63
L
Aphrodite
5
5
9
1.9
L
Fafnir
Jonru69
Fafnir
7
4
9
2.88
L
Cernunnos
Juukkaa
Cernunnos
2
8
8
0.75
L
Persephone
Luhka
Persephone
1
9
14
0.89
L
Agni
Valikia
Agni
6
8
3
0.94
W
Izanami
dznero
Izanami
12
5
15
3.9
W
5
3
26
6
W
Ah Puch
hnsen
Ah Puch
8
6
17
2.75
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,137
Damage
109,645
138,378
Taken
114,540
138,306
Mitigated
70,777
75,932
Healing
46,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
13,517
5,720
24,730
14,551
28,673
30,344
654
15,557
13,116
0
22,889
L
Aphrodite
18,797
3,863
18,197
11,030
23,404
12,301
537
11,153
12,251
37,874
0
L
Fafnir
Jonru69
Fafnir
13,574
3,665
1,846
5,479
28,499
36,023
79
12,780
15,719
17,782
0
L
Cernunnos
Juukkaa
Cernunnos
27,237
10,386
2,269
2,034
22,515
8,463
639
10,160
12,355
0
49,089
L
Persephone
Luhka
Persephone
30,159
660
998
1,721
20,753
7,477
402
9,110
11,643
74,947
0
L
Agni
Valikia
Agni
19,878
992
1,234
1,487
19,369
6,513
183
8,513
10,856
35,671
0
W
Izanami
dznero
Izanami
28,424
16,944
5,355
7,210
25,421
13,666
5,312
15,988
9,433
0
60,850
W
21,963
2,333
2,278
4,892
29,152
42,700
386
16,730
12,422
34,032
0
W
Ah Puch
hnsen
Ah Puch
29,753
3,252
3,093
5,652
25,801
13,092
1,335
18,162
7,639
80,773
0
W
12,480
628
2,214
5,957
29,331
38,504
235
15,971
13,360
0
22,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,647
Gold Earned
69,556
208
Minions Killed
242
0
Camps Cleared
0
1,895,898
Distance Traveled
1,823,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,188
617
24
1
0
395,847
0
L
Aphrodite
14,787
643
50
2
0
367,793
0
L
Fafnir
14,321
623
10
0
0
391,182
0
L
Cernunnos
12,768
555
60
3
0
326,999
0
L
Persephone
13,961
607
93
4
0
409,728
0
L
Agni
13,719
596
29
1
0
327,770
0
W
Izanami
15,738
684
73
3
0
338,200
0
W
Geb
16,201
704
10
0
0
382,843
0
W
Ah Puch
15,797
687
90
4
0
372,039
0
W
Tyr
13,723
597
11
0
0
406,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role