Player Matchup

Cupid
Cupid
 
Cupid
Level 22
God Stats
7W - 6L
1,522 SR
Queue Stats
73W - 69L
1,408 Elo+
Solo
Jing Wei
Jing Wei
Aftrmid9ht23
Jing Wei
Level 26
God Stats
27W - 26L
1,475 SR
Queue Stats
40W - 46L
1,318 Elo+
Party 2
Fenrir
Fenrir
FlameOkami
Fenrir
Level 14
God Stats
6W - 5L
1,479 SR
Queue Stats
9W - 6L
1,420 Elo+
Solo
Yemoja
Yemoja
King_Frost171923
Yemoja
Level 25
God Stats
13W - 13L
1,453 SR
Queue Stats
30W - 38L
1,296 Elo+
Party 2
Freya
Freya
slicer1231
Freya
Level 27
God Stats
4W - 1L
1,676 SR
Queue Stats
36W - 44L
1,323 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,353 Elo+

VS

Team Averages
Level 30
1,319 SR
1,464 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
1W - 5L
1,509 SR
Queue Stats
27W - 36L
1,399 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 39
God Stats
0W - 2L
1,487 SR
Queue Stats
12W - 15L
1,440 Elo+
Party 1
Pele
Pele
 
Pele
Level 16
God Stats
0W - 1L
1,076 SR
Queue Stats
1W - 1L
1,608 Elo+
Party 1
Hades
Hades
 
Hades
Level 15
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
CharizardQT
Thanatos
Level 15
God Stats
25W - 21L
1,231 SR
Queue Stats
65W - 56L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
18 / 3 / 7
15,697
541
37,565
27,062
10,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jing Wei
Aftrmid9ht23
Jing Wei
20
2 / 2 / 8
15,381
530
7,284
15,059
6,211
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
FlameOkami
Fenrir
20
10 / 2 / 9
14,959
516
18,133
22,762
8,972
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 3 / 15
12,925
446
9,860
18,496
13,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Freya
19
7 / 2 / 14
14,220
490
14,289
14,969
6,152
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 9 / 4
11,224
387
24,772
20,029
7,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
 
Poseidon
20
8 / 6 / 1
14,212
490
24,441
15,663
6,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
 
Pele
18
0 / 10 / 1
11,629
401
3,166
22,771
8,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
 
Hades
15
0 / 10 / 4
10,420
359
2,847
24,370
12,798
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
CharizardQT
Thanatos
18
3 / 7 / 2
12,454
429
16,125
25,890
12,912
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
40
Kills
12
12
Deaths
42
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
18
3
7
7.17
L
Nu Wa
 
Nu Wa
1
9
4
0.33
L
Poseidon
 
Poseidon
8
6
1
1.42
L
Pele
 
Pele
0
10
1
0.05
L
Hades
 
Hades
0
10
4
0.2
W
Jing Wei
Aftrmid9ht23
Jing Wei
2
2
8
3
L
Thanatos
CharizardQT
Thanatos
3
7
2
0.57
W
Fenrir
FlameOkami
Fenrir
10
2
9
7.25
W
3
3
15
3.5
W
Freya
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,131
Damage
71,351
98,348
Taken
108,723
46,240
Mitigated
48,331
54,313
Healing
26,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
37,565
21,869
2,512
13,960
27,062
10,919
4,751
13,770
13,292
0
111,911
L
Nu Wa
 
Nu Wa
24,772
5,583
371
1,832
20,029
7,340
0
5,815
14,214
73,594
0
L
Poseidon
 
Poseidon
24,441
414
390
1,302
15,663
6,380
813
2,500
13,163
89,975
0
L
Pele
 
Pele
3,166
859
87
3,963
22,771
8,901
0
4,801
17,970
0
76,121
L
Hades
 
Hades
2,847
389
27
2,495
24,370
12,798
133
8,082
16,288
28,615
0
W
Jing Wei
Aftrmid9ht23
Jing Wei
7,284
4,786
0
6,660
15,059
6,211
7,762
6,766
8,293
0
100,130
L
Thanatos
CharizardQT
Thanatos
16,125
2,573
0
15,717
25,890
12,912
0
2,951
22,939
0
68,921
W
Fenrir
FlameOkami
Fenrir
18,133
6,201
0
10,644
22,762
8,972
2,698
11,299
11,463
0
90,399
W
9,860
530
8,500
5,050
18,496
13,986
1,534
12,528
5,968
58,285
0
W
Freya
14,289
3,782
243
6,744
14,969
6,152
1,948
7,697
7,272
69,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,182
Gold Earned
59,939
651
Minions Killed
526
0
Camps Cleared
0
2,424,057
Distance Traveled
2,255,432
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,697
541
131
5
0
434,838
0
L
Nu Wa
11,224
387
87
3
0
411,447
0
L
Poseidon
14,212
490
142
5
0
480,209
0
L
Pele
11,629
401
140
5
0
492,928
0
L
Hades
10,420
359
43
1
0
380,131
0
W
Jing Wei
15,381
530
218
8
0
580,384
3
L
Thanatos
12,454
429
114
4
0
490,717
0
W
Fenrir
14,959
516
114
4
0
498,365
5
W
Yemoja
12,925
446
81
3
0
490,583
3
W
Freya
14,220
490
107
4
0
419,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role