Player Matchup

Yemoja
Yemoja
DR1P_RUSH
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 85L
1,527 Elo+
Solo
Susano
Susano
Habaskadoodler
Susano
Level 96
God Stats
21W - 23L
1,392 SR
Queue Stats
40W - 55L
1,473 Elo+
Party 2
Achilles
Achilles
Joseph The Dad
Achilles
Level 106
God Stats
13W - 10L
1,459 SR
Queue Stats
46W - 54L
1,527 Elo+
Party 2
Team Averages
Level 77
1,450 SR
1,509 Elo+

VS

Team Averages
Level 48
1,600 SR
1,606 Elo+
Merlin
Merlin
BR0Z Reaper
Merlin
Level 13
God Stats
3W - 3L
1,402 SR
Queue Stats
15W - 8L
1,617 Elo+
Solo
Sobek
Sobek
DeMi7e
Sobek
Level 28
God Stats
2W - 1L
1,789 SR
Queue Stats
81W - 72L
1,607 Elo+
Party 1
Chiron
Chiron
weeMEATpocket
Chiron
Level 102
God Stats
1W - 2L
1,610 SR
Queue Stats
225W - 204L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DR1P_RUSH
Yemoja
18
1 / 1 / 10
17,947
598
18,104
23,228
27,999
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 6 / 6
17,764
592
18,050
26,845
11,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
20
9 / 5 / 5
19,719
657
30,424
38,008
37,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 8 / 5
17,682
589
23,314
17,928
6,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
DeMi7e
Sobek
18
3 / 2 / 9
19,294
643
18,640
33,915
45,118
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 5 / 7
18,414
614
28,178
24,282
9,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
15
Kills
12
12
Deaths
15
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
8
5
0.81
W
Yemoja
DR1P_RUSH
Yemoja
1
1
10
6
L
Sobek
DeMi7e
Sobek
3
2
9
3.75
W
5
6
6
1.33
W
Achilles
9
5
5
2.3
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,578
Damage
70,132
88,081
Taken
76,125
76,109
Mitigated
60,534
44,308
Healing
28,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
23,314
907
0
0
17,928
6,216
500
3,178
14,750
76,813
0
W
Yemoja
DR1P_RUSH
Yemoja
18,104
1,795
17,108
8,802
23,228
27,999
544
14,369
8,859
73,573
0
L
Sobek
DeMi7e
Sobek
18,640
779
1,920
11,987
33,915
45,118
134
10,518
23,397
45,597
0
W
18,050
458
0
3,987
26,845
11,042
767
11,468
15,377
0
55,114
W
Achilles
30,424
6,544
0
14,411
38,008
37,068
1,333
17,115
20,893
0
118,173
L
28,178
10,842
3,118
11,206
24,282
9,200
1,248
5,078
19,140
0
106,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,430
Gold Earned
55,390
339
Minions Killed
323
14
Camps Cleared
9
1,555,300
Distance Traveled
1,546,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,682
589
121
4
0
467,119
0
W
Yemoja
17,947
598
98
3
0
508,621
0
L
Sobek
19,294
643
37
1
2
559,294
0
W
Susano
17,764
592
84
3
3
515,624
0
W
Achilles
19,719
657
157
5
11
531,055
0
L
Chiron
18,414
614
165
6
7
520,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role