Player Matchup

Yemoja
Yemoja
LordSpicyBeans
Yemoja
Level 107
God Stats
2W - 2L
1,503 SR
Queue Stats
120W - 123L
1,500 Elo+
Party 1
Set
Set
iauija_milwalkie
Set
Level 123
God Stats
11W - 24L
1,383 SR
Queue Stats
608W - 613L
1,526 Elo+
Solo
He Bo
He Bo
lI GodOfWar Il
He Bo
Level 120
God Stats
5W - 1L
1,679 SR
Queue Stats
451W - 447L
1,518 Elo+
Party 1
Team Averages
Level 117
1,521 SR
1,515 Elo+

VS

Team Averages
Level 125
1,479 SR
1,590 Elo+
King Arthur
King Arthur
AkumaSad
King Arthur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,619 Elo+
Party 2
Merlin
Merlin
OT Sonicc
Merlin
Level 125
God Stats
3W - 0L
1,688 SR
Queue Stats
18W - 17L
1,565 Elo+
Party 2
Sol
Sol
OT ogre
Sol
Level 128
God Stats
1W - 1L
1,250 SR
Queue Stats
125W - 113L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
12,389
563
8,675
21,981
10,789
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 9 / 3
13,262
603
13,841
26,271
7,014
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
7 / 6 / 3
15,035
683
24,402
25,027
10,653
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkumaSad
King Arthur
16
9 / 4 / 7
15,924
724
16,287
28,131
33,365
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
OT Sonicc
Merlin
18
8 / 1 / 10
16,350
743
32,262
14,597
4,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
15
2 / 5 / 6
13,975
635
16,082
15,066
4,487
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
10
Kills
19
19
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AkumaSad
King Arthur
9
4
7
3.13
L
0
4
6
0.75
W
Merlin
OT Sonicc
Merlin
8
1
10
13
W
Sol
2
5
6
1
L
3
9
3
0.5
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,918
Damage
64,631
73,279
Taken
57,794
28,456
Mitigated
42,804
19,491
Healing
19,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AkumaSad
King Arthur
16,287
3,027
1,023
11,800
28,131
33,365
147
16,762
11,369
0
37,631
L
8,675
733
5,244
3,803
21,981
10,789
0
14,861
7,120
33,265
0
W
Merlin
OT Sonicc
Merlin
32,262
877
0
2,244
14,597
4,952
903
7,231
7,366
79,390
0
W
Sol
16,082
3,571
0
3,962
15,066
4,487
1,747
9,705
5,361
64,485
0
L
13,841
5,803
368
2,767
26,271
7,014
0
18,967
7,304
0
43,417
L
24,402
1,088
0
7,309
25,027
10,653
0
14,986
9,991
60,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
46,249
197
Minions Killed
230
9
Camps Cleared
9
1,083,113
Distance Traveled
1,153,539
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,924
724
26
1
0
377,925
1
L
Yemoja
12,389
563
57
3
4
372,182
0
W
Merlin
16,350
743
116
5
4
409,476
0
W
Sol
13,975
635
88
4
5
366,138
0
L
Set
13,262
603
65
3
3
351,444
0
L
He Bo
15,035
683
75
3
2
359,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role