Player Matchup

Artio
Artio
BLOODMOON_VIKING
Artio
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,458 Elo+
Party 2
Neith
Neith
DeepSlapsTTv
Neith
Level 17
God Stats
21W - 22L
1,498 SR
Queue Stats
34W - 38L
1,477 Elo+
Solo
Chang'e
Chang'e
FMONROY16
Chang'e
Level 28
God Stats
1W - 1L
1,647 SR
Queue Stats
30W - 21L
1,569 Elo+
Solo
Nox
Nox
ScytheOfSeraph
Nox
Level 108
God Stats
1W - 1L
1,202 SR
Queue Stats
9W - 12L
1,418 Elo+
Party 2
Jormungandr
Jormungandr
ngr78-ng
Jormungandr
Level 8
God Stats
5W - 1L
1,767 SR
Queue Stats
6W - 4L
1,525 Elo+
Solo
Team Averages
Level 34
1,523 SR
1,490 Elo+

VS

Team Averages
Level 16
1,444 SR
1,500 Elo+
King Arthur
King Arthur
 
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,379 Elo+
Solo
Zeus
Zeus
DeathBreather04
Zeus
Level 16
God Stats
6W - 5L
1,343 SR
Queue Stats
37W - 35L
1,383 Elo+
Party 1
Mercury
Mercury
DuScheisse
Mercury
Level 18
God Stats
0W - 1L
1,144 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Terra
Terra
gungrav3696
Terra
Level 16
God Stats
16W - 12L
1,623 SR
Queue Stats
37W - 31L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
phantom_mood2
Sun Wukong
Level 18
God Stats
57W - 48L
1,609 SR
Queue Stats
71W - 61L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 13 / 19
14,649
862
10,493
35,865
34,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
10 / 9 / 15
17,130
1,008
29,237
25,317
14,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
FMONROY16
Chang'e
20
6 / 4 / 24
16,744
985
38,188
27,059
15,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
18 / 6 / 12
19,648
1,156
42,469
22,681
10,864
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ngr78-ng
Jormungandr
20
6 / 5 / 24
17,703
1,041
22,844
36,031
38,404
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
4 / 11 / 24
16,888
993
15,719
45,739
53,605
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
12 / 5 / 22
18,794
1,106
57,541
28,713
7,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
DuScheisse
Mercury
20
1 / 10 / 11
13,863
815
3,405
18,661
5,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
2 / 4 / 24
16,677
981
22,848
26,633
22,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
phantom_mood2
Sun Wukong
20
18 / 10 / 12
18,506
1,089
38,519
35,446
20,037
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
130
40
Kills
37
37
Deaths
40
94
Assists
93
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
11
24
1.45
W
0
13
19
0.73
L
12
5
22
4.6
W
10
9
15
1.94
L
Mercury
DuScheisse
Mercury
1
10
11
0.65
W
Chang'e
FMONROY16
Chang'e
6
4
24
4.5
W
18
6
12
4
L
2
4
24
3.5
W
Jormungandr
ngr78-ng
Jormungandr
6
5
24
3.6
L
Sun Wukong
phantom_mood2
Sun Wukong
18
10
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,231
Damage
138,032
146,953
Taken
155,192
113,050
Mitigated
109,056
32,650
Healing
33,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
15,719
2,189
0
4,619
45,739
53,605
0
32,605
13,134
640
37,192
W
10,493
1,994
605
882
35,865
34,123
0
22,169
13,696
22,324
0
L
57,541
11,419
611
11,937
28,713
7,490
0
21,264
7,449
99,587
0
W
29,237
15,126
0
2,592
25,317
14,093
0
8,465
16,852
0
51,357
L
Mercury
DuScheisse
Mercury
3,405
2,363
0
103
18,661
5,599
0
13,632
5,029
0
14,112
W
Chang'e
FMONROY16
Chang'e
38,188
1,974
8,766
11,962
27,059
15,566
0
14,024
13,035
69,218
0
W
42,469
2,599
892
1,975
22,681
10,864
0
13,623
9,058
66,012
0
L
22,848
2,609
6,824
5,731
26,633
22,325
0
19,410
7,223
47,710
0
W
Jormungandr
ngr78-ng
Jormungandr
22,844
8,281
1,040
3,936
36,031
38,404
0
22,748
13,283
66,226
0
L
Sun Wukong
phantom_mood2
Sun Wukong
38,519
25,283
0
3,707
35,446
20,037
0
27,083
8,363
0
68,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,874
Gold Earned
84,728
287
Minions Killed
266
6
Camps Cleared
5
1,378,034
Distance Traveled
1,482,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,888
993
39
2
1
317,460
0
W
Artio
14,649
862
21
1
0
236,779
0
L
Zeus
18,794
1,106
108
6
1
249,277
0
W
Neith
17,130
1,008
50
3
4
217,897
0
L
Mercury
13,863
815
16
1
0
221,259
0
W
Chang'e
16,744
985
78
5
2
342,018
0
W
Nox
19,648
1,156
64
4
0
301,346
0
L
Terra
16,677
981
60
4
2
360,240
0
W
Jormungandr
17,703
1,041
74
4
0
279,994
0
L
Sun Wukong
18,506
1,089
43
3
1
333,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role