Player Matchup

Jormungandr
Jormungandr
FAZRTHUG
Jormungandr
Level 14
God Stats
14W - 26L
1,298 SR
Queue Stats
15W - 43L
1,160 Elo+
Party 1
Ymir
Ymir
NativeHydra6739
Ymir
Level 65
God Stats
1W - 10L
1,273 SR
Queue Stats
163W - 197L
1,299 Elo+
Party 1
Izanami
Izanami
TheGamingBull41
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 32L
1,149 Elo+
Party 1
Team Averages
Level 28
1,357 SR
1,203 Elo+

VS

Team Averages
Level 43
1,473 SR
1,289 Elo+
Merlin
Merlin
Legal_Insanity91
Merlin
Level 62
God Stats
3W - 2L
1,675 SR
Queue Stats
24W - 44L
1,419 Elo+
Solo
Heimdallr
Heimdallr
Xoaim
Heimdallr
Level 45
God Stats
37W - 47L
1,398 SR
Queue Stats
226W - 208L
1,437 Elo+
Solo
Khepri
Khepri
clawkiller34
Khepri
Level 21
God Stats
1W - 1L
1,346 SR
Queue Stats
2W - 5L
1,012 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FAZRTHUG
Jormungandr
8
3 / 3 / 1
8,062
733
4,572
9,518
3,358
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 9 / 3
8,455
769
7,015
13,410
6,781
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
0 / 8 / 5
7,463
678
2,017
9,025
2,205
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 8
9,552
868
8,760
6,430
2,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Xoaim
Heimdallr
13
13 / 3 / 5
11,483
1,044
14,660
7,836
3,265
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
10
1 / 1 / 13
8,898
809
1,975
3,707
2,386
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
20
20
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
FAZRTHUG
Jormungandr
3
3
1
1.17
W
6
2
8
5
L
3
9
3
0.5
L
0
8
5
0.31
W
Heimdallr
Xoaim
Heimdallr
13
3
5
5.17
W
Khepri
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,604
Damage
25,395
31,953
Taken
17,973
12,344
Mitigated
7,882
1,226
Healing
1,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
FAZRTHUG
Jormungandr
4,572
978
0
161
9,518
3,358
0
3,514
6,004
13,759
0
W
8,760
1,280
80
385
6,430
2,231
0
4,716
1,714
23,146
0
L
7,015
974
0
1,065
13,410
6,781
0
4,772
8,634
19,521
0
L
2,017
871
0
0
9,025
2,205
0
2,848
6,177
0
10,415
W
Heimdallr
Xoaim
Heimdallr
14,660
5,304
0
250
7,836
3,265
0
4,495
3,341
0
43,029
W
Khepri
1,975
342
373
582
3,707
2,386
0
2,446
1,261
5,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,980
Gold Earned
29,933
70
Minions Killed
104
5
Camps Cleared
5
564,682
Distance Traveled
596,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,062
733
16
1
0
155,536
0
W
Merlin
9,552
868
32
3
4
192,550
0
L
Ymir
8,455
769
31
3
5
250,962
0
L
Izanami
7,463
678
23
2
0
158,184
0
W
Heimdallr
11,483
1,044
64
6
1
200,117
0
W
Khepri
8,898
809
8
1
0
203,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role