Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
NorraGAMY
Raijin
Level 29
God Stats
0W - 2L
1,496 SR
Queue Stats
20W - 18L
1,566 Elo+
Solo
Team Averages
Level 95
1,499 SR
1,513 Elo+

VS

Team Averages
Level 102
1,429 SR
1,548 Elo+
Hel
Hel
AuT pBo Sl4vE
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Glamndring
Merlin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,550 Elo+
Solo
Da Ji
Da Ji
Haijew
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 76L
1,587 Elo+
Solo
Serqet
Serqet
Meistrioks
Serqet
Level 89
God Stats
1W - 3L
1,116 SR
Queue Stats
186W - 175L
1,552 Elo+
Solo
Janus
Janus
eZeuzThe3rd
Janus
Level 120
God Stats
2W - 4L
1,531 SR
Queue Stats
119W - 105L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 6 / 10
10,565
755
7,179
18,803
19,277
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
 
Heimdallr
17
4 / 8 / 7
10,174
727
14,045
15,489
5,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
 
Thoth
17
3 / 6 / 7
10,010
715
17,042
13,113
3,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
16
1 / 8 / 8
9,112
651
4,693
14,096
4,111
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
NorraGAMY
Raijin
16
7 / 9 / 2
10,458
747
9,961
13,189
5,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 12
9,413
672
3,626
10,625
4,543
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Glamndring
Merlin
20
7 / 3 / 24
12,065
862
22,488
17,291
8,014
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Haijew
Da Ji
20
17 / 5 / 9
12,710
908
18,736
12,272
6,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
Meistrioks
Serqet
19
7 / 2 / 20
11,456
818
9,625
18,136
25,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
5 / 5 / 16
10,419
744
12,803
10,299
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
118
18
Kills
37
37
Deaths
18
34
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
6
10
1.33
L
Heimdallr
 
Heimdallr
4
8
7
0.94
L
Thoth
 
Thoth
3
6
7
1.08
L
Anhur
 
Anhur
1
8
8
0.63
W
1
3
12
2.33
W
Merlin
Glamndring
Merlin
7
3
24
6.33
W
Da Ji
Haijew
Da Ji
17
5
9
4.3
W
Serqet
Meistrioks
Serqet
7
2
20
8.5
L
Raijin
NorraGAMY
Raijin
7
9
2
0.89
W
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,920
Damage
67,278
74,690
Taken
68,623
38,132
Mitigated
48,554
19,365
Healing
27,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,179
2,548
3,592
6,857
18,803
19,277
0
8,148
9,205
0
13,615
L
Heimdallr
 
Heimdallr
14,045
5,420
576
1,821
15,489
5,756
246
6,782
8,188
0
29,910
L
Thoth
 
Thoth
17,042
359
619
2,590
13,113
3,908
58
8,039
4,654
40,204
0
L
Anhur
 
Anhur
4,693
2,172
0
2,108
14,096
4,111
0
8,378
5,178
0
11,359
W
3,626
896
6,451
3,331
10,625
4,543
1,431
6,215
4,410
7,216
0
W
Merlin
Glamndring
Merlin
22,488
2,480
2,088
4,193
17,291
8,014
2,344
6,405
10,886
49,757
0
W
Da Ji
Haijew
Da Ji
18,736
5,548
2,971
1,148
12,272
6,442
506
4,709
7,563
0
27,785
W
Serqet
Meistrioks
Serqet
9,625
1,067
2,270
4,364
18,136
25,127
285
6,558
11,578
654
12,862
L
Raijin
NorraGAMY
Raijin
9,961
986
494
708
13,189
5,080
0
7,942
5,007
16,971
0
W
12,803
498
580
504
10,299
4,428
659
3,116
7,183
35,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,319
Gold Earned
56,063
124
Minions Killed
137
0
Camps Cleared
0
993,924
Distance Traveled
1,242,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,565
755
8
1
0
239,723
0
L
Heimdallr
10,174
727
33
2
0
170,522
0
L
Thoth
10,010
715
44
3
0
247,026
0
L
Anhur
9,112
651
28
2
0
218,936
0
W
Hel
9,413
672
7
1
0
230,191
0
W
Merlin
12,065
862
58
4
0
251,083
0
W
Da Ji
12,710
908
14
1
0
226,850
0
W
Serqet
11,456
818
15
1
0
310,849
0
L
Raijin
10,458
747
11
1
0
117,717
0
W
Janus
10,419
744
43
3
0
224,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role