Player Matchup

Hachiman
Hachiman
SuperSalinas22
Hachiman
Level 28
God Stats
24W - 20L
1,470 SR
Queue Stats
133W - 115L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
XxBDDAJxX
Kukulkan
Level 36
God Stats
17W - 13L
1,558 SR
Queue Stats
152W - 153L
1,484 Elo+
Party 1
Bacchus
Bacchus
iN54N1TY24
Bacchus
Level 29
God Stats
24W - 10L
1,620 SR
Queue Stats
121W - 106L
1,469 Elo+
Party 1
Team Averages
Level 31
1,549 SR
1,469 Elo+

VS

Team Averages
Level 84
1,538 SR
1,393 Elo+
Sylvanus
Sylvanus
En 1a MADr3
Sylvanus
Level 119
God Stats
24W - 22L
1,481 SR
Queue Stats
129W - 124L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
xLagoonAss MX
Baron Samedi
Level 107
God Stats
10W - 4L
1,674 SR
Queue Stats
67W - 81L
1,452 Elo+
Party 2
Fenrir
Fenrir
xMylhouze MX
Fenrir
Level 26
God Stats
0W - 2L
1,458 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
11 / 7 / 4
17,095
743
22,608
18,417
2,786
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
XxBDDAJxX
Kukulkan
16
1 / 6 / 12
14,633
636
31,430
15,496
2,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
iN54N1TY24
Bacchus
16
4 / 7 / 10
16,386
712
14,005
23,789
28,613
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
En 1a MADr3
Sylvanus
16
7 / 2 / 11
17,256
750
16,571
31,751
32,904
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
xLagoonAss MX
Baron Samedi
17
8 / 6 / 8
16,178
703
20,590
25,197
13,569
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
14
5 / 8 / 10
14,713
640
9,015
25,086
13,272
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
16
Kills
20
20
Deaths
16
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
En 1a MADr3
Sylvanus
7
2
11
6.25
W
Hachiman
11
7
4
1.86
W
Kukulkan
XxBDDAJxX
Kukulkan
1
6
12
1.17
W
Bacchus
iN54N1TY24
Bacchus
4
7
10
1.29
L
Baron Samedi
xLagoonAss MX
Baron Samedi
8
6
8
2
L
Fenrir
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,043
Damage
46,176
57,702
Taken
82,034
34,181
Mitigated
59,745
9,449
Healing
35,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
En 1a MADr3
Sylvanus
16,571
4,645
9,258
15,927
31,751
32,904
553
16,527
15,224
35,102
0
W
Hachiman
22,608
14,996
0
4,881
18,417
2,786
2,072
13,545
4,872
0
49,781
W
Kukulkan
XxBDDAJxX
Kukulkan
31,430
900
0
1,331
15,496
2,782
493
12,414
3,082
86,285
0
W
Bacchus
iN54N1TY24
Bacchus
14,005
1,248
1,074
2,163
23,789
28,613
219
11,947
11,842
46,565
0
L
Baron Samedi
xLagoonAss MX
Baron Samedi
20,590
968
1,971
8,062
25,197
13,569
930
16,121
9,076
79,815
0
L
Fenrir
9,015
1,470
0
688
25,086
13,272
1,394
14,347
10,739
0
24,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,114
Gold Earned
48,147
258
Minions Killed
166
10
Camps Cleared
6
1,092,390
Distance Traveled
1,092,558
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
17,256
750
21
1
0
309,353
1
W
Hachiman
17,095
743
76
3
3
365,096
0
W
Kukulkan
14,633
636
124
5
5
355,308
0
W
Bacchus
16,386
712
58
3
2
371,986
0
L
Baron Samedi
16,178
703
122
5
5
377,003
0
L
Fenrir
14,713
640
23
1
1
406,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role