Player Matchup

Tyr
Tyr
 
Tyr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Daggadode
Hercules
Level 82
God Stats
1W - 2L
1,257 SR
Queue Stats
3W - 4L
1,417 Elo+
Party 2
Heimdallr
Heimdallr
Mirakon
Heimdallr
Level 155
God Stats
36W - 18L
1,673 SR
Queue Stats
1,059W - 1,050L
1,535 Elo+
Solo
Yemoja
Yemoja
Sanjí
Yemoja
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,558 Elo+
Solo
Eset
Eset
mindillwind
Eset
Level 51
God Stats
1W - 1L
1,293 SR
Queue Stats
7W - 9L
1,451 Elo+
Party 2
Team Averages
Level 110
1,445 SR
1,492 Elo+

VS

Team Averages
Level 95
1,614 SR
1,520 Elo+
Neith
Neith
FourOneAUS
Neith
Level 30
God Stats
2W - 1L
1,603 SR
Queue Stats
15W - 18L
1,503 Elo+
Party 3
Kumbhakarna
Kumbhakarna
JayCeei
Kumbhakarna
Level 29
God Stats
0W - 1L
1,495 SR
Queue Stats
17W - 21L
1,499 Elo+
Party 3
Fenrir
Fenrir
Quillaxer
Fenrir
Level 146
God Stats
2W - 5L
1,599 SR
Queue Stats
56W - 64L
1,517 Elo+
Party 1
Eset
Eset
Red49
Eset
Level 144
God Stats
11W - 9L
1,610 SR
Queue Stats
431W - 440L
1,551 Elo+
Solo
Aphrodite
Aphrodite
SemiSalad
Aphrodite
Level 127
God Stats
2W - 3L
1,762 SR
Queue Stats
111W - 122L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
6 / 8 / 16
23,481
522
23,196
43,418
49,762
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
Daggadode
Hercules
20
8 / 5 / 15
22,919
509
34,827
51,527
58,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Mirakon
Heimdallr
20
15 / 12 / 13
25,898
576
51,425
47,611
15,788
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Sanjí
Yemoja
20
11 / 9 / 23
24,214
538
52,818
47,395
22,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 15 / 17
21,076
468
30,094
31,261
10,075
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
7 / 12 / 12
20,768
462
35,408
41,748
17,372
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
JayCeei
Kumbhakarna
20
2 / 7 / 21
19,368
430
16,584
57,854
71,272
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Quillaxer
Fenrir
20
21 / 12 / 16
24,569
546
44,195
53,413
41,682
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Red49
Eset
20
13 / 12 / 13
23,844
530
45,685
42,522
18,082
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
SemiSalad
Aphrodite
20
6 / 7 / 15
24,288
540
38,352
41,322
39,839
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
126
50
Kills
49
49
Deaths
50
84
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
8
16
1.75
W
Hercules
Daggadode
Hercules
8
5
15
3.1
L
Neith
7
12
12
1.08
L
Kumbhakarna
JayCeei
Kumbhakarna
2
7
21
1.79
W
Heimdallr
Mirakon
Heimdallr
15
12
13
1.79
L
Fenrir
Quillaxer
Fenrir
21
12
16
2.42
L
Eset
Red49
Eset
13
12
13
1.63
W
Yemoja
Sanjí
Yemoja
11
9
23
2.5
L
Aphrodite
SemiSalad
Aphrodite
6
7
15
1.93
W
10
15
17
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,360
Damage
180,224
221,212
Taken
236,859
156,560
Mitigated
188,247
68,480
Healing
95,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
23,196
2,348
0
13,814
43,418
49,762
1,381
17,199
26,219
0
133,199
W
Hercules
Daggadode
Hercules
34,827
11,760
0
19,282
51,527
58,911
672
31,126
20,401
1,006
130,006
L
Neith
35,408
16,159
0
12,360
41,748
17,372
4,205
16,677
25,071
0
163,510
L
Kumbhakarna
JayCeei
Kumbhakarna
16,584
1,011
1,729
16,939
57,854
71,272
831
16,709
41,145
68,406
0
W
Heimdallr
Mirakon
Heimdallr
51,425
34,736
0
12,543
47,611
15,788
4,736
23,542
24,069
0
253,813
L
Fenrir
Quillaxer
Fenrir
44,195
23,869
0
17,318
53,413
41,682
6,580
14,514
38,898
0
209,213
L
Eset
Red49
Eset
45,685
3,558
1,000
9,973
42,522
18,082
1,761
23,095
19,426
192,494
0
W
Yemoja
Sanjí
Yemoja
52,818
5,073
3,874
9,482
47,395
22,024
2,261
20,539
26,856
187,841
0
L
Aphrodite
SemiSalad
Aphrodite
38,352
2,508
12,496
23,651
41,322
39,839
1,603
13,439
27,883
204,721
0
W
30,094
2,183
4,897
4,588
31,261
10,075
260
11,526
19,735
94,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

117,588
Gold Earned
112,837
949
Minions Killed
1,070
0
Camps Cleared
0
3,981,625
Distance Traveled
3,906,906
35
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
23,481
522
173
4
0
873,592
10
W
Hercules
22,919
509
184
4
0
827,434
2
L
Neith
20,768
462
220
5
0
700,598
3
L
Kumbhakarna
19,368
430
60
1
0
818,401
16
W
Heimdallr
25,898
576
264
6
0
750,267
8
L
Fenrir
24,569
546
214
5
0
868,812
2
L
Eset
23,844
530
266
6
0
729,860
7
W
Yemoja
24,214
538
208
5
0
794,126
10
L
Aphrodite
24,288
540
310
7
0
789,235
7
W
Eset
21,076
468
120
3
0
736,206
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role