Player Matchup

Kuzenbo
Kuzenbo
Platinum V
RayAzul7
Kuzenbo
Platinum V
Level 153
God Stats
6W - 4L
1,726 SR
Queue Stats
576W - 588L
1,602 MMR
Party 1
Cernunnos
Cernunnos
Platinum V
Warrior0001
Cernunnos
Platinum V
Level 118
God Stats
0W - 1L
1,409 SR
Queue Stats
38W - 28L
1,667 MMR
Party 3
Hera
Hera
Platinum V
gcj07
Hera
Platinum V
Level 156
God Stats
0W - 1L
1,331 SR
Queue Stats
452W - 439L
1,608 MMR
Party 1
Hun Batz
Hun Batz
Gold I
lzomegazl
Hun Batz
Gold I
Level 124
God Stats
24W - 24L
1,621 SR
Queue Stats
150W - 155L
1,516 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver I
nighthawk zat
Cu Chulainn
Silver I
Level 89
God Stats
2W - 1L
1,667 SR
Queue Stats
7W - 6L
1,626 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,551 SR
1,604 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,622 SR
1,603 MMR
Apollo
Apollo
Gold V
BlueShock-MD
Apollo
Gold V
Level 40
God Stats
2W - 1L
1,721 SR
Queue Stats
5W - 4L
1,596 MMR
Solo
Tyr
Tyr
Platinum V
Jashin Loves Me
Tyr
Platinum V
Level 159
God Stats
23W - 23L
1,602 SR
Queue Stats
405W - 399L
1,540 MMR
Party 2
Merlin
Merlin
Gold I
THOUX4NS
Merlin
Gold I
Level 114
God Stats
5W - 3L
1,720 SR
Queue Stats
74W - 83L
1,597 MMR
Solo
Jormungandr
Jormungandr
Gold I
Toxic and Sad
Jormungandr
Gold I
Level 137
God Stats
3W - 0L
1,483 SR
Queue Stats
32W - 39L
1,591 MMR
Solo
Bellona
Bellona
Platinum III
WLR Revenge
Bellona
Platinum III
Level 155
God Stats
33W - 40L
1,586 SR
Queue Stats
298W - 284L
1,689 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RayAzul7
Kuzenbo
20
4 / 6 / 14
19,588
478
22,811
38,358
63,623
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Warrior0001
Cernunnos
20
11 / 7 / 9
20,115
491
41,142
34,895
17,676
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
gcj07
Hera
20
9 / 9 / 13
20,243
494
34,787
22,806
17,067
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
lzomegazl
Hun Batz
20
5 / 16 / 14
19,069
465
29,273
37,770
20,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
nighthawk zat
Cu Chulainn
12
0 / 4 / 1
12,155
296
6,146
10,651
8,937
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SusanoSkadiEsetKukulkanKing Arthur

VS

Bans
ThorKumbhakarnaPelePoseidonYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
5 / 6 / 4
21,261
519
17,985
26,140
10,678
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 11 / 9
21,100
515
30,945
53,716
53,221
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
THOUX4NS
Merlin
20
5 / 3 / 5
21,277
519
11,701
17,323
6,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Toxic and Sad
Jormungandr
20
5 / 5 / 13
22,168
541
25,285
33,255
45,355
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
WLR Revenge
Bellona
20
15 / 4 / 10
22,432
547
27,804
58,275
69,886
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
82
29
Kills
41
42
Deaths
29
51
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
6
4
1.17
W
11
11
9
1.41
L
Kuzenbo
RayAzul7
Kuzenbo
4
6
14
1.83
W
Merlin
THOUX4NS
Merlin
5
3
5
2.5
W
Jormungandr
Toxic and Sad
Jormungandr
5
5
13
2.3
W
Bellona
WLR Revenge
Bellona
15
4
10
5
L
Cernunnos
Warrior0001
Cernunnos
11
7
9
2.21
L
Hera
gcj07
Hera
9
9
13
1.72
L
Hun Batz
lzomegazl
Hun Batz
5
16
14
0.75
L
Cu Chulainn
nighthawk zat
Cu Chulainn
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,159
Damage
113,720
144,480
Taken
188,709
128,219
Mitigated
185,903
27,000
Healing
62,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
17,985
12,502
0
10,313
26,140
10,678
9,112
9,439
16,701
0
154,266
W
30,945
4,634
0
23,564
53,716
53,221
4,084
19,600
33,596
0
135,468
L
Kuzenbo
RayAzul7
Kuzenbo
22,811
5,492
0
4,366
38,358
63,623
206
13,513
24,845
86,234
2,984
W
Merlin
THOUX4NS
Merlin
11,701
413
0
1,269
17,323
6,763
1,746
8,374
8,949
158,410
0
W
Jormungandr
Toxic and Sad
Jormungandr
25,285
2,494
0
3,494
33,255
45,355
806
9,464
23,791
141,680
0
W
Bellona
WLR Revenge
Bellona
27,804
12,534
0
24,253
58,275
69,886
5,956
11,230
47,045
0
140,510
L
Cernunnos
Warrior0001
Cernunnos
41,142
27,270
0
11,650
34,895
17,676
4,671
9,340
25,555
0
163,230
L
Hera
gcj07
Hera
34,787
12,000
0
2,000
22,806
17,067
791
7,331
15,475
166,226
0
L
Hun Batz
lzomegazl
Hun Batz
29,273
6,156
0
4,324
37,770
20,916
231
8,708
29,062
0
141,893
L
Cu Chulainn
nighthawk zat
Cu Chulainn
6,146
2,350
0
4,660
10,651
8,937
0
475
10,176
0
28,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,170
Gold Earned
108,238
783
Minions Killed
884
0
Camps Cleared
0
3,123,750
Distance Traveled
3,502,597
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
21,261
519
211
5
0
769,679
2
W
Tyr
21,100
515
138
3
0
687,975
5
L
Kuzenbo
19,588
478
101
2
0
801,333
12
W
Merlin
21,277
519
210
5
0
604,746
1
W
Jormungandr
22,168
541
168
4
0
712,692
6
W
Bellona
22,432
547
157
4
0
727,505
6
L
Cernunnos
20,115
491
231
6
0
683,607
0
L
Hera
20,243
494
229
6
0
700,841
7
L
Hun Batz
19,069
465
181
4
0
739,718
5
L
Cu Chulainn
12,155
296
41
1
0
198,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role