Player Matchup

Ymir
Ymir
DmgHerculez
Ymir
Level 116
God Stats
29W - 15L
1,651 SR
Queue Stats
424W - 344L
1,603 Elo+
Party 1
Serqet
Serqet
Hauntful Af
Serqet
Level 128
God Stats
4W - 0L
1,621 SR
Queue Stats
207W - 163L
1,663 Elo+
Party 1
Heimdallr
Heimdallr
Libin Af
Heimdallr
Level 110
God Stats
7W - 2L
1,337 SR
Queue Stats
159W - 128L
1,586 Elo+
Party 1
Team Averages
Level 118
1,536 SR
1,617 Elo+

VS

Team Averages
Level 109
1,578 SR
1,575 Elo+
Achilles
Achilles
EliteSoldier98A
Achilles
Level 64
God Stats
113W - 82L
1,656 SR
Queue Stats
455W - 423L
1,564 Elo+
Solo
Bakasura
Bakasura
LittleAngerfist
Bakasura
Level 137
God Stats
2W - 2L
1,568 SR
Queue Stats
169W - 141L
1,583 Elo+
Solo
Merlin
Merlin
mmdecou311
Merlin
Level 125
God Stats
130W - 179L
1,511 SR
Queue Stats
765W - 840L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 13
16,910
676
13,318
25,017
35,057
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
17
8 / 5 / 11
17,870
715
20,094
26,932
16,590
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Libin Af
Heimdallr
18
11 / 11 / 7
19,230
769
21,612
21,388
7,968
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
7 / 3 / 14
17,058
682
26,998
25,706
33,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
15
5 / 8 / 9
15,968
639
10,772
21,628
5,667
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
mmdecou311
Merlin
17
10 / 11 / 8
18,104
724
23,934
17,966
3,962
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
53
22
Kills
22
22
Deaths
22
31
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
6
13
1.58
L
Achilles
7
3
14
4.67
W
Serqet
8
5
11
2.7
W
Heimdallr
Libin Af
Heimdallr
11
11
7
1.32
L
Bakasura
5
8
9
1.19
L
Merlin
mmdecou311
Merlin
10
11
8
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,024
Damage
61,704
73,337
Taken
65,300
59,615
Mitigated
43,263
5,362
Healing
15,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,318
2,193
0
2,002
25,017
35,057
364
8,258
16,395
47,417
0
L
Achilles
26,998
9,784
1,107
10,476
25,706
33,634
1,080
6,295
18,298
0
62,064
W
Serqet
20,094
3,538
0
2,719
26,932
16,590
573
11,560
15,135
0
47,932
W
Heimdallr
Libin Af
Heimdallr
21,612
7,190
0
641
21,388
7,968
271
4,924
16,293
0
74,521
L
Bakasura
10,772
9,214
0
2,931
21,628
5,667
743
3,110
17,438
0
46,871
L
Merlin
mmdecou311
Merlin
23,934
1,838
0
723
17,966
3,962
554
4,651
12,734
54,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,010
Gold Earned
51,130
240
Minions Killed
186
8
Camps Cleared
12
1,275,410
Distance Traveled
1,297,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,910
676
70
3
1
410,679
0
L
Achilles
17,058
682
66
3
0
534,484
0
W
Serqet
17,870
715
63
3
5
495,487
0
W
Heimdallr
19,230
769
107
4
2
369,244
0
L
Bakasura
15,968
639
61
2
9
421,305
0
L
Merlin
18,104
724
59
2
3
341,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role