Player Matchup

Ullr
Ullr
 
Ullr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Juicylips
Neith
Level 126
God Stats
3W - 3L
1,514 SR
Queue Stats
93W - 75L
1,604 Elo+
Party 2
Artemis
Artemis
SailorYuka
Artemis
Level 118
God Stats
4W - 2L
1,701 SR
Queue Stats
175W - 158L
1,613 Elo+
Party 3
Kuzenbo
Kuzenbo
Th3 Ub3r Dork
Kuzenbo
Level 146
God Stats
4W - 5L
1,572 SR
Queue Stats
343W - 298L
1,640 Elo+
Party 3
Ymir
Ymir
chr0mius
Ymir
Level 145
God Stats
4W - 1L
1,886 SR
Queue Stats
124W - 105L
1,604 Elo+
Party 2
Team Averages
Level 135
1,635 SR
1,592 Elo+

VS

Team Averages
Level 124
1,526 SR
1,569 Elo+
Bellona
Bellona
 
Bellona
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CEMS1171402SHARW
Scylla
Level 139
God Stats
4W - 0L
1,674 SR
Queue Stats
67W - 53L
1,610 Elo+
Party 1
Jormungandr
Jormungandr
DajamMeseg
Jormungandr
Level 151
God Stats
1W - 0L
1,444 SR
Queue Stats
106W - 80L
1,626 Elo+
Party 1
Hera
Hera
Karth007
Hera
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,569 Elo+
Solo
Xbalanque
Xbalanque
St0rm124g3r
Xbalanque
Level 144
God Stats
1W - 1L
1,510 SR
Queue Stats
157W - 146L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
3 / 4 / 14
10,404
743
10,742
12,548
6,954
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Juicylips
Neith
18
7 / 5 / 10
11,313
808
13,946
16,072
9,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
SailorYuka
Artemis
19
8 / 6 / 7
11,713
837
16,443
14,661
8,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
16
2 / 5 / 12
10,735
767
6,700
20,084
28,136
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
16
3 / 6 / 7
9,616
687
7,933
26,327
29,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
6 / 5 / 11
11,676
834
8,469
16,035
16,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 2 / 14
13,339
953
23,568
6,836
3,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
DajamMeseg
Jormungandr
18
3 / 7 / 18
11,382
813
13,175
20,063
24,011
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
18
3 / 4 / 14
10,847
775
16,082
10,069
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
St0rm124g3r
Xbalanque
17
3 / 6 / 11
11,011
787
16,039
12,315
5,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
94
23
Kills
26
26
Deaths
24
50
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
4
14
2.5
W
Bellona
 
Bellona
6
5
11
2.3
W
11
2
14
9
W
Jormungandr
DajamMeseg
Jormungandr
3
7
18
1.71
L
Neith
Juicylips
Neith
7
5
10
2.4
W
Hera
3
4
14
2.5
L
Artemis
SailorYuka
Artemis
8
6
7
1.92
W
Xbalanque
St0rm124g3r
Xbalanque
3
6
11
1.42
L
Kuzenbo
2
5
12
1.6
L
Ymir
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,764
Damage
77,333
89,692
Taken
65,318
81,870
Mitigated
53,145
26,398
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,742
3,775
1,870
1,067
12,548
6,954
791
6,785
5,763
0
30,306
W
Bellona
 
Bellona
8,469
2,265
1,956
4,699
16,035
16,436
848
5,162
10,873
46
19,390
W
23,568
2,076
2,110
1,692
6,836
3,037
2,307
1,593
5,243
52,331
0
W
Jormungandr
DajamMeseg
Jormungandr
13,175
1,248
2,193
3,150
20,063
24,011
629
3,719
15,525
27,733
0
L
Neith
Juicylips
Neith
13,946
7,932
3,261
4,188
16,072
9,015
1,338
10,978
5,094
0
34,398
W
Hera
16,082
4,502
1,988
1,281
10,069
4,362
1,378
1,546
8,523
28,215
0
L
Artemis
SailorYuka
Artemis
16,443
8,507
1,949
3,248
14,661
8,210
1,300
9,922
4,739
0
39,060
W
Xbalanque
St0rm124g3r
Xbalanque
16,039
9,138
1,304
2,107
12,315
5,299
810
2,613
9,702
0
34,939
L
Kuzenbo
6,700
2,682
1,580
2,630
20,084
28,136
263
13,119
6,965
19,450
0
L
Ymir
7,933
1,197
1,877
4,728
26,327
29,555
0
12,067
14,260
13,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,781
Gold Earned
58,255
153
Minions Killed
175
0
Camps Cleared
0
1,143,548
Distance Traveled
1,245,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,404
743
38
3
0
251,511
0
W
Bellona
11,676
834
19
1
0
285,600
0
W
Scylla
13,339
953
62
4
0
273,569
0
W
Jormungandr
11,382
813
31
2
0
225,130
0
L
Neith
11,313
808
54
4
0
204,810
0
W
Hera
10,847
775
32
2
0
228,332
0
L
Artemis
11,713
837
41
3
0
229,874
0
W
Xbalanque
11,011
787
31
2
0
232,877
0
L
Kuzenbo
10,735
767
12
1
0
236,412
0
L
Ymir
9,616
687
8
1
0
220,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role