Player Matchup

Merlin
Merlin
L3gentary
Merlin
Level 143
God Stats
2W - 1L
1,692 SR
Queue Stats
14W - 13L
1,652 Elo+
Party 2
Hou Yi
Hou Yi
Sliced Teep
Hou Yi
Level 160
God Stats
1W - 0L
1,726 SR
Queue Stats
4W - 2L
1,817 Elo+
Party 2
Hercules
Hercules
VisionsvR
Hercules
Level 160
God Stats
13W - 2L
1,833 SR
Queue Stats
242W - 32L
2,131 Elo+
Party 2
Team Averages
Level 154
1,751 SR
1,866 Elo+

VS

Team Averages
Level 113
1,581 SR
1,696 Elo+
Hou Yi
Hou Yi
Toastediron
Hou Yi
Level 108
God Stats
3W - 4L
1,512 SR
Queue Stats
219W - 231L
1,582 Elo+
Solo
Anubis
Anubis
Zennyzen
Anubis
Level 124
God Stats
7W - 5L
1,661 SR
Queue Stats
142W - 76L
1,796 Elo+
Party 1
Kuzenbo
Kuzenbo
bcrichbarry
Kuzenbo
Level 106
God Stats
1W - 1L
1,571 SR
Queue Stats
146W - 96L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
L3gentary
Merlin
19
12 / 7 / 10
16,782
883
22,275
15,881
4,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
17
12 / 7 / 8
16,166
851
24,649
20,231
4,874
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
VisionsvR
Hercules
16
4 / 9 / 18
15,116
796
14,971
29,022
33,260
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
16 / 12 / 3
16,982
894
21,384
18,321
6,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Zennyzen
Anubis
16
6 / 9 / 10
14,623
770
18,205
16,973
7,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
bcrichbarry
Kuzenbo
14
1 / 7 / 16
13,549
713
14,009
31,461
39,427
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
52
28
Kills
23
23
Deaths
28
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
L3gentary
Merlin
12
7
10
2.43
W
Hou Yi
12
7
8
2.29
L
Hou Yi
16
12
3
1.46
W
Hercules
VisionsvR
Hercules
4
9
18
1.44
L
Anubis
Zennyzen
Anubis
6
9
10
1.22
L
Kuzenbo
bcrichbarry
Kuzenbo
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,895
Damage
53,598
65,134
Taken
66,755
42,671
Mitigated
52,830
18,844
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
L3gentary
Merlin
22,275
1,120
0
1,111
15,881
4,537
377
8,299
7,582
73,582
0
W
Hou Yi
24,649
13,868
0
5,808
20,231
4,874
2,359
11,154
9,077
0
76,764
L
Hou Yi
21,384
9,584
0
270
18,321
6,146
979
5,823
12,498
0
45,753
W
Hercules
VisionsvR
Hercules
14,971
4,764
717
11,208
29,022
33,260
403
12,687
16,335
0
29,748
L
Anubis
Zennyzen
Anubis
18,205
1,311
0
3,509
16,973
7,257
422
4,676
12,297
47,919
0
L
Kuzenbo
bcrichbarry
Kuzenbo
14,009
4,105
0
3,484
31,461
39,427
150
12,238
19,223
32,429
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,064
Gold Earned
45,154
250
Minions Killed
179
12
Camps Cleared
4
889,887
Distance Traveled
844,906
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,782
883
111
6
4
305,265
0
W
Hou Yi
16,166
851
105
6
5
276,188
0
L
Hou Yi
16,982
894
80
4
0
263,642
6
W
Hercules
15,116
796
34
2
3
308,434
0
L
Anubis
14,623
770
69
4
3
254,917
0
L
Kuzenbo
13,549
713
30
2
1
326,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role