Player Matchup

Thoth
Thoth
CAPTIN-_-CRUSH1
Thoth
Level 127
God Stats
28W - 28L
1,467 SR
Queue Stats
276W - 260L
1,528 Elo+
Solo
Bastet
Bastet
DemoWeasel
Bastet
Level 102
God Stats
3W - 9L
1,416 SR
Queue Stats
60W - 76L
1,549 Elo+
Solo
Heimdallr
Heimdallr
King EVP
Heimdallr
Level 115
God Stats
7W - 9L
1,501 SR
Queue Stats
195W - 163L
1,528 Elo+
Party 1
Kuzenbo
Kuzenbo
SteppedTuna8414
Kuzenbo
Level 63
God Stats
18W - 22L
1,499 SR
Queue Stats
172W - 157L
1,491 Elo+
Party 1
Yemoja
Yemoja
Vanrick_Doom
Yemoja
Level 106
God Stats
1W - 2L
1,637 SR
Queue Stats
143W - 125L
1,534 Elo+
Solo
Team Averages
Level 103
1,504 SR
1,526 Elo+

VS

Team Averages
Level 108
1,526 SR
1,551 Elo+
Xing Tian
Xing Tian
Bulzimacheck
Xing Tian
Level 124
God Stats
40W - 27L
1,639 SR
Queue Stats
137W - 146L
1,513 Elo+
Party 2
Ah Puch
Ah Puch
Dopenificus
Ah Puch
Level 66
God Stats
9W - 8L
1,559 SR
Queue Stats
43W - 39L
1,540 Elo+
Solo
Medusa
Medusa
Shinkami_
Medusa
Level 127
God Stats
8W - 3L
1,727 SR
Queue Stats
110W - 101L
1,544 Elo+
Solo
Nike
Nike
Unsure84
Nike
Level 127
God Stats
1W - 0L
1,307 SR
Queue Stats
115W - 98L
1,591 Elo+
Party 2
Serqet
Serqet
Voodoo--bravo
Serqet
Level 96
God Stats
7W - 8L
1,398 SR
Queue Stats
305W - 286L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 9
17,253
1,015
23,185
21,679
6,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
DemoWeasel
Bastet
16
0 / 0 / 0
12,300
724
0
0
0
Heimdallr
King EVP
Heimdallr
20
7 / 8 / 12
17,802
1,047
36,127
30,948
14,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 10 / 14
15,480
911
20,193
36,176
42,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
20
5 / 8 / 11
16,463
968
26,646
30,834
21,672
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bulzimacheck
Xing Tian
20
4 / 1 / 24
17,608
1,036
19,582
29,732
25,853
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Puch
Dopenificus
Ah Puch
20
5 / 4 / 19
16,792
988
37,158
19,959
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Shinkami_
Medusa
20
13 / 6 / 13
18,909
1,112
31,619
18,245
5,401
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
20
3 / 2 / 24
16,061
945
12,201
20,673
12,918
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 7 / 14
16,202
953
15,478
23,698
6,781
Hidden Dagger

Hidden Dagger

+15
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
125
20
Kills
31
31
Deaths
20
46
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bulzimacheck
Xing Tian
4
1
24
16
L
6
5
9
2.1
L
Bastet
DemoWeasel
Bastet
0
0
0
0
W
Ah Puch
Dopenificus
Ah Puch
5
4
19
3.63
L
Heimdallr
King EVP
Heimdallr
7
8
12
1.63
W
Medusa
Shinkami_
Medusa
13
6
13
3.25
L
2
10
14
0.9
W
Nike
3
2
24
7.5
L
Yemoja
5
8
11
1.31
W
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,151
Damage
116,038
119,637
Taken
112,307
85,530
Mitigated
55,715
8,951
Healing
23,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bulzimacheck
Xing Tian
19,582
1,184
0
9,164
29,732
25,853
0
20,459
9,273
54,539
1,077
L
23,185
1,414
0
90
21,679
6,601
0
10,036
10,943
66,907
0
L
Bastet
DemoWeasel
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
Dopenificus
Ah Puch
37,158
1,742
0
5,409
19,959
4,762
0
14,176
5,783
82,919
0
L
Heimdallr
King EVP
Heimdallr
36,127
11,018
0
1,465
30,948
14,513
0
12,462
17,092
0
99,890
W
Medusa
Shinkami_
Medusa
31,619
15,338
0
2,033
18,245
5,401
0
9,315
8,930
0
76,670
L
20,193
3,114
0
806
36,176
42,744
0
19,723
16,210
33,292
0
W
Nike
12,201
1,225
0
6,535
20,673
12,918
0
12,282
8,375
0
34,869
L
Yemoja
26,646
2,485
4,600
1,990
30,834
21,672
0
13,709
16,399
52,562
0
W
15,478
4,674
0
0
23,698
6,781
0
13,792
9,906
0
27,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,298
Gold Earned
85,572
377
Minions Killed
387
5
Camps Cleared
18
1,257,184
Distance Traveled
1,757,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
17,608
1,036
64
4
1
348,785
0
L
Thoth
17,253
1,015
141
8
1
326,825
0
L
Bastet
12,300
724
0
0
0
0
0
W
Ah Puch
16,792
988
132
8
0
347,573
0
L
Heimdallr
17,802
1,047
140
8
2
312,910
0
W
Medusa
18,909
1,112
111
7
8
303,925
0
L
Kuzenbo
15,480
911
31
2
1
311,007
0
W
Nike
16,061
945
53
3
1
364,143
0
L
Yemoja
16,463
968
65
4
1
306,442
0
W
Serqet
16,202
953
27
2
8
393,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role