Player Matchup

Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 5L
1,231 SR
Queue Stats
287W - 378L
1,234 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 47
God Stats
1W - 4L
1,323 SR
Queue Stats
202W - 253L
1,298 Elo+
Party 2
Cerberus
Cerberus
XxGoldRazor98Xx
Cerberus
Level 26
God Stats
12W - 20L
1,319 SR
Queue Stats
79W - 97L
1,270 Elo+
Party 2
Team Averages
Level 46
1,291 SR
1,267 Elo+

VS

Team Averages
Level 28
1,450 SR
1,147 Elo+
Athena
Athena
AnimalSphere342
Athena
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,013 Elo+
Party 1
Skadi
Skadi
Undead_Challenge
Skadi
Level 31
God Stats
16W - 13L
1,506 SR
Queue Stats
78W - 76L
1,295 Elo+
Solo
Geb
Geb
cephas1061
Geb
Level 49
God Stats
4W - 6L
1,343 SR
Queue Stats
6W - 15L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
4 / 1 / 5
8,743
729
7,289
7,262
2,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
 
King Arthur
11
4 / 1 / 7
8,864
739
6,542
8,536
6,810
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cerberus
10
5 / 0 / 5
8,998
750
4,317
7,380
3,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
6,201
517
1,946
11,009
6,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 4 / 0
7,550
629
5,498
5,893
1,825
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 2
6,905
575
3,573
7,602
5,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
2
2
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
1
5
6.5
L
King Arthur
 
King Arthur
4
1
7
7.5
W
0
8
0
0
W
2
4
0
0.5
L
Cerberus
5
0
5
7.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,148
Damage
11,017
23,178
Taken
24,504
13,101
Mitigated
14,087
8,278
Healing
1,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,289
960
453
3,116
7,262
2,399
462
2,519
4,743
30,426
0
L
King Arthur
 
King Arthur
6,542
1,180
823
2,723
8,536
6,810
585
2,688
5,848
0
20,892
W
1,946
1,339
108
108
11,009
6,556
0
5,049
5,960
4,655
0
W
5,498
1,744
0
244
5,893
1,825
0
2,833
3,060
0
14,493
L
Cerberus
4,317
139
0
1,163
7,380
3,892
659
1,154
6,226
13,747
0
W
3,573
54
0
834
7,602
5,706
0
3,788
3,814
13,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,605
Gold Earned
20,656
126
Minions Killed
28
4
Camps Cleared
1
672,232
Distance Traveled
501,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,743
729
62
5
2
212,773
0
L
King Arthur
8,864
739
30
3
2
230,764
0
W
Athena
6,201
517
4
0
0
154,141
0
W
Skadi
7,550
629
19
2
1
123,848
0
L
Cerberus
8,998
750
34
3
0
228,695
0
W
Geb
6,905
575
5
0
0
223,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role