Player Matchup

Jormungandr
Jormungandr
Platinum V
Aurigids
Jormungandr
Platinum V
Level 143
God Stats
1W - 2L
1,410 SR
Queue Stats
247W - 220L
1,628 MMR
Solo
Serqet
Serqet
Gold I
ChrisAcardi
Serqet
Gold I
Level 109
God Stats
6W - 6L
1,608 SR
Queue Stats
63W - 61L
1,621 MMR
Solo
Eset
Eset
Platinum V
LASTxKing408
Eset
Platinum V
Level 158
God Stats
1W - 2L
1,505 SR
Queue Stats
167W - 170L
1,636 MMR
Solo
Odin
Odin
Gold I
WEEBxDESTR0YER
Odin
Gold I
Level 151
God Stats
1W - 1L
1,738 SR
Queue Stats
14W - 16L
1,623 MMR
Party 1
Olorun
Olorun
Platinum IV
dancingspoon01
Olorun
Platinum IV
Level 147
God Stats
1W - 4L
1,628 SR
Queue Stats
78W - 70L
1,648 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,578 SR
1,631 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,643 SR
1,631 MMR
Hun Batz
Hun Batz
Gold III
Ban Artio
Hun Batz
Gold III
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,641 MMR
Solo
Chronos
Chronos
Platinum V
Omega Baxter 19
Chronos
Platinum V
Level 130
God Stats
2W - 0L
1,655 SR
Queue Stats
56W - 59L
1,631 MMR
Solo
Athena
Athena
Platinum IV
Zekstro
Athena
Platinum IV
Level 84
God Stats
22W - 13L
1,642 SR
Queue Stats
159W - 142L
1,609 MMR
Solo
King Arthur
King Arthur
Platinum V
ahRetro
King Arthur
Platinum V
Level 156
God Stats
6W - 3L
1,751 SR
Queue Stats
240W - 225L
1,633 MMR
Solo
Merlin
Merlin
Platinum V
arllileo
Merlin
Platinum V
Level 97
God Stats
17W - 11L
1,669 SR
Queue Stats
69W - 63L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aurigids
Jormungandr
18
1 / 3 / 2
11,113
463
13,980
24,423
36,532
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
17
7 / 5 / 1
11,667
486
13,701
21,498
11,835
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 9 / 0
10,735
447
12,409
17,500
6,114
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 11 / 3
8,040
335
7,529
22,951
21,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 7 / 2
10,289
429
11,536
15,364
4,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ThorPersephoneYemojaSusanoKukulkan

VS

Bans
AchillesThanatosSkadiAwilixCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ban Artio
Hun Batz
20
19 / 1 / 10
15,179
632
24,747
17,516
6,447
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 5 / 16
12,871
536
16,500
19,641
6,690
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
Zekstro
Athena
19
5 / 1 / 24
14,565
607
9,654
21,044
24,440
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
ahRetro
King Arthur
20
2 / 3 / 9
13,568
565
17,716
24,736
31,492
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
arllileo
Merlin
20
6 / 2 / 11
14,717
613
16,402
11,984
4,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
105
12
Kills
35
35
Deaths
12
8
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aurigids
Jormungandr
1
3
2
0.67
W
Hun Batz
Ban Artio
Hun Batz
19
1
10
24
L
Serqet
7
5
1
1.5
L
2
9
0
0.22
W
3
5
16
2.2
L
0
11
3
0.14
W
Athena
Zekstro
Athena
5
1
24
17
W
King Arthur
ahRetro
King Arthur
2
3
9
2.17
W
Merlin
arllileo
Merlin
6
2
11
5.75
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,155
Damage
85,019
101,736
Taken
94,921
80,656
Mitigated
73,645
26,999
Healing
32,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aurigids
Jormungandr
13,980
3,811
0
6,544
24,423
36,532
423
5,953
18,470
83,518
0
W
Hun Batz
Ban Artio
Hun Batz
24,747
6,673
0
4,609
17,516
6,447
1,491
5,586
9,970
0
111,416
L
Serqet
13,701
2,390
0
4,456
21,498
11,835
0
9,488
11,806
0
75,927
L
12,409
1,505
664
4,349
17,500
6,114
58
7,947
9,553
81,281
0
W
16,500
6,730
0
7,210
19,641
6,690
7,359
7,537
11,188
93,527
0
L
7,529
1,995
0
4,755
22,951
21,263
266
11,257
11,694
0
22,095
W
Athena
Zekstro
Athena
9,654
3,821
0
4,115
21,044
24,440
489
7,143
13,541
45,750
0
W
King Arthur
ahRetro
King Arthur
17,716
3,374
0
12,779
24,736
31,492
554
11,021
13,463
0
93,467
W
Merlin
arllileo
Merlin
16,402
468
0
4,285
11,984
4,576
2,513
7,493
4,491
117,980
0
L
11,536
5,433
1,232
4,999
15,364
4,912
918
7,911
7,453
77,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,844
Gold Earned
70,900
587
Minions Killed
678
0
Camps Cleared
0
2,175,410
Distance Traveled
2,491,485
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,113
463
151
6
0
380,085
4
W
Hun Batz
15,179
632
139
6
0
560,081
4
L
Serqet
11,667
486
123
5
0
514,238
0
L
Eset
10,735
447
157
7
0
416,032
7
W
Chronos
12,871
536
146
6
0
428,849
2
L
Odin
8,040
335
26
1
0
438,724
3
W
Athena
14,565
607
67
3
0
539,300
11
W
King Arthur
13,568
565
160
7
0
451,544
3
W
Merlin
14,717
613
166
7
0
511,711
7
L
Olorun
10,289
429
130
5
0
426,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role